List me all the potential command combinations for review. · Entire

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List me all the potential command combinations for review.

1mo ago·4.0s·9 calls

I'll explore the repository to find review-related commands.

I found a CLI repo (Entire) written in Go. Let me find the review command definition.

Let me look at the review command definition to find all subcommands and flags.

Let me check the fix subcommand and attach to complete the picture.

Let me check the --fix flag reference and the attach subcommand details.

I now have a complete picture. Here are all the potential command combinations for entire review.

entire review — Command Combinations

Base command

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entire review                        # run default profile against current branch
entire review <profile>              # run a named profile (positional)
entire review --profile <name>       # same, via flag (can't combine with positional)

Run-time overrides (combine with run)

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entire review --base <ref>           # scope against REF instead of mainline
entire review --prompt "<text>"      # one-off per-run instructions
entire review --agent <name>         # run only ONE worker from the profile
entire review --agent <name> --model <model>   # override model (--model REQUIRES --agent)

# combined examples
entire review <profile> --base origin/feature --prompt "focus on auth"
entire review --profile sec --agent codex --model gpt-5 --base main

Listing / discovery (no repo or profile needed)

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entire review --agents                # list worker agents valid for --agent
entire review --agents --profile <p>  # ...for a specific profile
entire review <profile> --agents      # ...profile as positional
entire review --models                # list models each review agent advertises
entire review --models --agent <name> # filter model list to one agent

Configure (--configure)

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entire review --configure                          # interactive wizard / discovery view
entire review --configure --profile <name>         # target a specific profile

# non-interactive (any --set-* flag triggers scripted mode)
entire review --configure --set-agents a,b,c       # comma-separated workers
entire review --configure --set-master <agent>     # master agent (writes final report)
entire review --configure --set-task "<text>"      # profile's canonical task
entire review --configure --set-model agent=model  # per-worker model (repeatable)

# full scripted example
entire review --configure --profile security \
  --set-agents claude-code,codex \
  --set-master claude-code \
  --set-task "Security review" \
  --set-model claude-code=opus --set-model codex=gpt-5

Other modes (mutually exclusive: --configure, --edit, --findings)

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entire review --edit                  # re-open advanced review profile skill picker
entire review --edit --profile <name>
entire review --findings              # browse local review findings

Subcommand: attach

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entire review attach <session-id>                       # tag existing session as a review
entire review attach <session-id> --force / -f          # skip confirmation, amend commit
entire review attach <session-id> --agent <name> / -a   # agent that created the session
entire review attach <session-id> --skills s1,s2        # declare which review skills ran
# equivalent to: entire attach --review <session-id>

Constraints / rules

The command itself is currently hidden from entire help (still maturing / labs feature), but works normally when invoked directly.

What is review attach even for?

1mo ago·12.3s

entire review attach is for retroactively tagging a review you already ran manually — i.e., a review that happened without going through entire review.

The problem it solves

Normally entire review launches agents for you, and the review session gets automatically captured and attached to the current commit's checkpoint as review metadata.

But sometimes you review code outside that flow — for example:

In those cases the review happened, but Entire doesn't know it counts as a review — it's just a regular agent session. review attach lets you go back and label that existing session as an agent_review and link it to the current commit's checkpoint.

What it actually does

From the code (review_helpers.go):

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opts := attachOptions{
    Force:                force,
    Review:               true,          // ← marks the session as a review
    ReviewSkillsOverride: skillsFlag,
}

It's just a convenience alias

The docstring is explicit about this:

Equivalent to entire attach --review <session-id> — provided here for discoverability alongside the other review subcommands.

So entire review attach <id> and entire attach --review <id> do the same thing. The subcommand exists purely so people exploring entire review can discover it, rather than having to know about the --review flag on the separate attach command.

Bonus: pending review markers

There's a subtle extra behavior — it checks for a "pending review marker":

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marker, useMarker, markerErr := matchingPendingReviewMarker(...)

If a prior step left a marker (e.g. a review was started/expected), attach will auto-fill the agent name, skills, and prompt from that marker and then clear it. This smooths the case where the review flow was partially set up but the session needs to be linked manually after the fact.

Yeah, that alias is weird though if "entire attach" already exits and it's more convenient?

1mo ago·11.7s·2 calls

Honestly, you've got a point — and it's worth checking whether the alias is truly just an alias or whether it's quietly diverged. Let me verify, because that changes the answer.

Good instinct — and digging in, it turns out the "it's just an alias" story is stale. The two commands have actually diverged, and that changes the picture.

They're not equivalent anymore

entire attach --review <id> (attach.go) is the plain version:

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opts := attachOptions{
    Force:                force,
    Review:               reviewFlag,
    ReviewSkillsOverride: skillsFlag,
}
return runAttachSurfaceReviewErrors(cmd, args[0], agentName, opts)

That's it — flag in, attach out.

entire review attach <id> (review_helpers.go) does extra work around pending review markers:

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marker, useMarker, markerErr := matchingPendingReviewMarker(...)
if useMarker && !cmd.Flags().Changed("agent") && marker.AgentName != "" {
    agentFlag = marker.AgentName          // auto-fill agent
}
...
if !cmd.Flags().Changed("skills") {
    opts.ReviewSkillsOverride = marker.Skills   // auto-fill skills
}
opts.ReviewPromptOverride = marker.Prompt       // auto-fill prompt
...
cliReview.ClearPendingReviewMarker(...)         // clean up after

So the docstring's claim — "Equivalent to entire attach --review" — is no longer true. It's misleading and should probably be fixed.

The real reason it exists

It's the second half of the marker-fallback flow. Recall from review/cmd.go: when you run entire review against an agent that has no review-runner adapter, it can't drive the agent itself, so it calls RunMarkerFallback — it writes a "pending review" marker (agent, skills, prompt) and tells you to go run the review manually.

entire review attach is the designed completion step: you come back, run entire review attach <session-id>, and it picks up that marker to auto-fill everything and clear it. entire attach --review has none of that wiring.

So your critique still partly lands

The honest version of the docstring would be something like: "Like entire attach --review, but also consumes a pending review marker left by entire review when the agent has no review runner." That's a real, non-redundant reason to exist — the current comment just describes it badly.

Want me to fix the docstring so it reflects what the command actually does?

I still don't get what it's good for and why it a) doesn't work automatically and b) is another command.

1mo ago·26m·2 calls

Fair — let me actually trace the full flow instead of hand-waving, because the "why" only makes sense if I show you the journey end to end.

Now I've got the whole flow. The key thing nobody told you: review attach only exists for agents Entire can't drive itself. For the common agents you never touch it. Here's the actual split.

There are two kinds of review agents

1. Adapter-backed agents (claude-code, codex, gemini, pi)

entire review launches the agent itself. When it spawns the process, it sets ENTIRE_REVIEW_* env vars on it. The lifecycle hook sees those vars and tags the resulting session as a review automatically. You never run attach. This is the normal path and it does work automatically.

2. Adapterless agents (e.g. Cursor)

Entire has no adapter that knows how to spawn and drive these with the right environment. So entire review literally cannot start the review for you. Instead, RunMarkerFallback runs and:

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fmt.Fprintf(out, "%s does not have an Entire review runner adapter yet. Marker written.\n", agentName)
fmt.Fprintf(out, "Start %s manually and run these skills:\n", agentName)
...
fmt.Fprintf(out, "Use this prompt:\n\n%s\n", prompt)

So, to your two questions

a) Why doesn't it work automatically?

Because for adapterless agents, Entire never controls the process spawn. The automatic path is: "Entire spawns agent → sets env vars → hook tags session." If Entire doesn't do the spawning, there are no env vars, and the hook just sees a normal session with no idea it was a review. There's no hook to fire because you opened Cursor by hand. The manual attach step is the only way to retroactively say "that session I just ran was the review."

b) Why is it another command?

It honestly mostly isn't — it's the same attach plumbing. It exists as a separate verb for two reasons:

My honest take

Your frustration is legitimate — this is a leaky abstraction. The real reason is a hard technical limit (can't programmatically drive Cursor), but the UX fallout ("go do it by hand, then come back and run a second command") is clunky, and the marker dance is mostly there to make that clunky path slightly less annoying. It's also self-admittedly transitional — the comments keep saying "does not have an adapter yet." The intent is clearly that as more agents get adapters, this whole manual path (and review attach with it) becomes vestigial.

So the mental model is: if your review agent has an adapter, ignore review attach entirely. It only exists to rescue the manual case.

But we know the session ID of the agents we spawn so we can attribute them to the review request?

1mo ago·15.3s·1 call

Sharp question — and it gets at whether the env-var handshake is even necessary. The answer hinges on when we learn the session ID. Let me check what we actually know at spawn time.

Your premise is the right thing to challenge — but it turns out to be mostly false for exactly these agents, and the evidence is right here in env.go:

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const (
    EnvSession = provenance.ReviewSession   // ...
)
// ...
return append(out,
    EnvSession+"=1",          // ← a boolean flag, NOT a session ID
    EnvAgent+"="+agentName,
    EnvSkills+"="+skillsJSON,
    EnvPrompt+"="+prompt,
    EnvStartingSHA+"="+cfg.StartingSHA,
)

ENTIRE_REVIEW_SESSION=1 is a flag, not an ID. If we knew the session ID at spawn, that's exactly where it would go. We don't put it there because we don't have it yet.

Why we don't know the ID at spawn

For Claude Code / Codex / Gemini, the agent mints its own session ID internally. Entire forks the process, but the agent doesn't hand its session UUID back to us synchronously. We learn the ID only later, when the agent's lifecycle hook (e.g. UserPromptSubmit) fires — and that hook carries the ID the agent chose.

So the handshake is built the only way it can be:

  1. Entire spawns the agent with ENTIRE_REVIEW_* env vars riding along.
  2. The child process inherits them.
  3. When the agent later announces a session via the hook, the hook process also inherited those env vars → it tags whatever session ID just appeared as a review.

The env var is essentially a note pinned to the process tree saying "any session born under here is a review" — precisely because we can't name the session in advance. The comment spells this out: each spawned agent inherits its own copy of the env, so multi-agent / multi-worktree attribution holds "by construction" without ever needing the ID up front.

"Couldn't we correlate it ourselves?"

In principle, yes — we spawned the process, so we know its PID and start time, and the agent eventually drops a transcript file. We could guess "newest session file from that PID after time T." But that's fragile timestamp/PID correlation, and it breaks with concurrent sessions, retries, slow writes, etc.

And notably — that guessing is exactly what entire attach auto-detection already does as the manual fallback. The env-var handshake is the robust version of the same idea: instead of guessing which session was the review after the fact, it lets the session tag itself from inside, at the moment it's created.

And the adapterless case

For Cursor et al., we don't spawn the process at all — you do, by hand. So we have neither channel: no env vars riding the process, and no PID to correlate against. That's the one case left with no automatic attribution, which is the entire reason review attach + the marker exist.

So the honest summary: for spawned adapter agents it is automatic, just not via a known session ID — via env inheritance, because the ID doesn't exist until the agent decides it does.

Wait, but we do monitor the sessions in which case we need to somehow identify them?

1mo ago·24.7s·3 calls

Good — this is the crux, and I shouldn't guess. Let me check how monitoring actually identifies sessions, because that determines whether your point lands.

Yes — and you've actually put your finger on the precise mechanism. We do identify sessions. The question is just where that identification happens, and once you see it, the env-var thing stops looking redundant. Look at how the hook tags a review (lifecycle.go, adoptReviewEnv):

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func adoptReviewEnv(ctx context.Context, state *session.State, expectedAgent string) {
    // state already IS the identified session here
    if os.Getenv(review.EnvSession) != "1" { return }      // is it a review?
    if os.Getenv(review.EnvAgent) != expectedAgent { return }  // same agent?
    if startingSHA != state.BaseCommit { return }           // same base?
    state.Kind = session.KindAgentReview                    // tag it
    state.ReviewSkills = skills
    state.ReviewPrompt = os.Getenv(review.EnvPrompt)
}

The key: identification happens in the hook, not in entire review

The session ID comes in through the hook input JSON (hooks.go: SessionID string). The agent tells the hook its session ID. So the process that knows "which session this is" is the hook — and the hook is a grandchild of the review command:

entire review  →  spawns agent  →  agent spawns `entire` hook subprocess
   (sets env vars)                      (knows session ID, reads env vars)

So your instinct is exactly right: we identify the session. But we identify it at the hook, which is the moment the session announces itself. The env var isn't how we identify the session — it's how the spawn-time fact "this is a review" travels down to the place where identification already happens. The session tags itself from the inside, the instant it becomes known.

Why not let entire review do the attribution?

That's the real question, and the answer is: it could, but it would have to match a freshly-appeared session in shared state back to its own spawn — by agent + time + base SHA. That's the fragile correlation, and the codebase knows it:

So the design is: prefer self-tagging via env inheritance (impossible to mis-attribute across concurrent agents/worktrees — it rides the process tree), and fall back to fuzzy correlation only when that's unavailable.

Notice the three guards in adoptReviewEnv — EnvSession==1 and agent match and SHA match. Even inside the "safe" inheritance model they triple-check, because attribution-by-matching is precisely the thing that goes wrong. Env inheritance lets them avoid matching for the primary path entirely.

So tying it back to your original complaint

So you're correct that identity exists. The reason it's not automatic for the manual case isn't that we can't identify the session — it's that we have no trustworthy channel to say "this identified session was the review" without the env inheritance, and the alternative (correlate-and-guess) is the fragile path they deliberately demote to fallback.

It doesn't have to match a freshly spawned session but only whenever the next hook fires since the attach/attribution can and should happen once the session is done generating.

1mo ago·1m

You're right about the timing — and that's worth saying clearly, because it means the env var isn't doing what I implied. Let me concede that part and then show where the proposal breaks.

You're correct: attribution is already lazy

The env var is set at spawn but consumed lazily — adoptReviewEnv runs inside the hook (UserPromptSubmit), i.e. once the session exists and is identified. Nothing is attributed at spawn time. So "do it when the hook fires, not at spawn" isn't a change to the timing — that's already how it works. The env var is just a durable label sitting there waiting for whenever the hook eventually fires.

So the real disagreement isn't when — it's what key we match on:

Where "match on next hook by agent + SHA" breaks

It can't disambiguate concurrent or subsequent same-agent sessions. Concretely:

Your matcher matches both. Whichever hook fires first wins — so a plain coding session gets silently mis-tagged as the review, and the actual review is missed. The three guards in adoptReviewEnv (session flag + agent + SHA) deliberately aren't enough on their own; the thing that makes it unambiguous is that only the process born under entire review inherited the flag. That's a property no content-match can reconstruct.

This is exactly why the marker is not auto-adopted

This isn't hypothetical — it's the documented reason the adapterless path is manual. From marker_fallback.go:

The marker is NOT auto-adopted by anything — the lifecycle hook reads ENTIRE_REVIEW_* env vars on the spawned process, not the marker file.

They have a pending-review record (the marker) and the hook could read it. They chose not to, precisely because "tag the next claude-code session" would mis-fire on any unrelated same-agent session. So they require entire review attach <session-id> — and the whole point of that command is that the user supplies the one piece of disambiguating identity the system can't infer: the specific session ID.

So the answer to your whole thread collapses to this: the manual step isn't there because we can't identify or can't defer. It's there because, for a process we didn't spawn, only the user knows which of the candidate sessions was the review.

But — honestly, your instinct points at a real gap

The naive "next hook" auto-adopt is unsafe. A guarded version is not:

That covers the overwhelmingly common solo-developer, one-session-at-a-time case and would make review attach unnecessary most of the time — while preserving correctness in the concurrent case. The current design just picks the always-safe-but-always-manual end of that tradeoff, probably because the env path already makes the spawned agents fully automatic, leaving only Cursor-style agents in the cold and not worth a heuristic yet.

That'd be a reasonable thing to actually build. Want me to sketch where it'd hook in (adoptReviewEnv is the natural seam — add a marker-based adoption pass after the env pass fails, gated on a single-candidate check)?

  1. attaching sessions has to happen automatically as part of this feature. lay out how we can accomplish that
  2. entire attach can cover the other part if really needed, it requires to know the id anyway and we can have a flag to mark it "review".

Reply concise and in simple words only!

1mo ago·14.2s

1. Make attach automatic

Reuse what's already there — the marker + the hook seam.

  1. Read the pending marker.
  2. Does it match this hook's agent + base SHA + worktree?
  3. Count candidate sessions that fit. If exactly one (this one) → tag it agent_review, copy skills/prompt from the marker, clear the marker.
  4. If two or more match → do nothing, leave the marker. (ambiguous, stay safe)

2. Drop entire review attach

Agreed. It earns nothing:

So: delete the review attach subcommand, fold its marker-fill into attach --review, and let the hook handle the common case automatically.

Net effect: most reviews need no attach at all; the rare ambiguous case falls back to entire attach --review <id>.

Want me to implement the marker pass in adoptReviewEnv and remove the subcommand?

Result: spawned agents still self-tag via env (unchanged). Manually-started agents now self-tag too, the moment their hook fires

What does that mean? What's a mnually-started agent? Isn't everything started "manually" always?

1mo ago·11.5s

Fair, the word is bad. Let me fix it.

There are two ways the agent process gets launched:

  1. Entire launches it. You type entire review, and Entire itself starts claude-code/codex/gemini for you. These get the env vars → self-tag. (already works)

  2. You launch it. For agents Entire can't drive (e.g. Cursor), entire review can't start them. It just prints "open Cursor yourself and paste this prompt." You open the app by hand. No env vars → today it can't self-tag, so you must run attach afterward.

By "manually-started" I meant case 2 — you opened the agent, Entire didn't.

You're right that you type entire review either way. The difference isn't who runs the command — it's who starts the actual agent process: Entire, or you. My fix (the marker pass in the hook) is about making case 2 self-tag too, so you don't have to attach by hand.

Wait wtf... wdym with "you launch it"? The whole point of this conversation is "entire review"...

1mo ago·11.5s

Right, let me be blunt about what entire review actually does, because it's not one thing:

That second case is what I clumsily called "you launch it." It's still entire review — but for those agents the command is basically a glorified "here's your prompt, go paste it" note, not an actual review run.

So:

Is that the part that wasn't clear — that entire review doesn't actually run the review for every agent?

Ok, let's ignore Cursor. What about Pi where we do have the new integration here? https://github.com/entireio/cli/pull/1313

1mo ago·6.7s·4 calls

Checked the code. Here's the real status of Pi:

Pi is integrated as an agent, but has no review adapter yet.

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func launchableReviewerFor(agentName string) reviewtypes.AgentReviewer {
    switch agentName {
    case "claude-code": return claudecode.NewReviewer()
    case "codex":       return codex.NewReviewer()
    case "gemini":      return geminicli.NewReviewer()
    default:            return nil   // ← pi lands here
    }
}

So today entire review --agent pi falls into the marker fallback — same dead-end as Cursor.

The good news: Pi already has the two things Cursor lacks — it fires hooks and inherits env. So the only missing piece is a pi.NewReviewer() that knows how to launch Pi with the review prompt. Add that, wire one case "pi": line, and:

So for Pi the whole "attach" problem we've been arguing about simply disappears once the adapter exists. Want me to write pi.NewReviewer() and wire it into launchableReviewerFor?

Ok, so what the fuck is missing now? I only want automatic solutions, no sloppy half assed integration. Let's drop "entire review attach" and provide an option for "entire attach" to mark as a review session.

1mo ago·10.9s·5 calls

Let me find exactly what a reviewer needs and whether Pi can satisfy it (can Pi run headless with a prompt?).

Let me confirm Pi can run headless with streaming output (the one hard requirement for an automatic reviewer).

Pi has headless -p mode and a JSON output mode. Let me confirm the streaming JSON format the parser would consume.

Good news: I checked everything. Nothing fundamental is missing. Pi already has the three things required for fully automatic review:

  1. Headless mode:pi --mode json "<prompt>" — runs non-interactive, streams JSON events (agent_start, message_update, tool_execution, agent_end with token usage).
  2. Hooks: Pi fires lifecycle hooks → the shared adoptReviewEnv already self-tags any agent's session. Agent-agnostic, works for Pi for free.
  3. Env inheritance: Pi is a child process of whatever spawns it → inherits ENTIRE_REVIEW_*.

So no half-assed marker/attach dance is needed for Pi. It can be exactly as automatic as claude-code.

Also: part 2 is already done.entire attach --review <id> already exists (with --skills). Nothing to add there.

What's actually left to build

A. The Pi reviewer adapter (cmd/entire/cli/agent/pi/reviewer.go) — mirror claude's:

B. Wire it in (review_bridge.go), one line:

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case string(agent.AgentNamePi):
    return pi.NewReviewer()

C. Drop entire review attach: remove newReviewAttachCmd, its marker bridge, and the AttachCmd wiring. Keep entire attach --review as the only manual fallback.

That's the whole job. Result: entire review --agent pi launches Pi, it self-tags, no attach ever needed.

Want me to implement A, B, and C now?

A, B and C! Also, what does --skills do on attach?

1mo ago·10.4s·43 calls

Let me gather what I need to implement correctly — the ReviewerTemplate, event types, and Pi's content shape.

Let me read the exact Event types and Pi's content parsing to map them correctly.

Let me verify Pi's --model flag and the content block shape before writing.

Confirmed: pi --mode json "<prompt>" with --model <pattern>. I have everything.

First, your question — what --skills does on entire attach:

It's declarative metadata only. It records which review skills you claim were run in that session, stored as state.ReviewSkills. From attach.go:

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cmd.Flags().StringSliceVar(&skillsFlag, "skills", nil,
    "Optional: declare which review skills were run in this session. Only used with --review")

Key points (from resolveReviewSkills):

So: --review = "this was a review"; --skills = "...and these specific review skills were used."

Now let me implement A, B, C.

Now B — wire it into launchableReviewerFor:

Now C — drop entire review attach. Let me find all its wiring.

I'll fold the marker auto-fill into entire attach --review (the only unique behavior review attach had), then remove the subcommand. Let me read attach.go's RunE.

Now I'll fold the marker logic into entire attach's RunE and remove the review attach wiring. Editing attach.go:

Now add the cliReview import to attach.go and trim review_helpers.go to just the marker helper:

Now remove the AttachCmd plumbing from review_bridge.go, root.go, and review/cmd.go:

Now remove the AttachCmd field and its registration in review/cmd.go:

Let me build and see what breaks.

Builds clean. Now let me check the test files that referenced the removed wiring:

These tests exercise the removed review attach subcommand. Let me migrate them to entire attach --review. Let me read them all.

This file only tests the removed subcommand. Deleting it (the attach --review flag coverage lives in attach_test.go):

These two tests verify the marker-adoption and skills behaviors I folded into attach --review. Migrate their args:

Let me check for any remaining references and run the affected tests.

Let me update the now-stale doc comments referencing the removed subcommand:

Now let me run the relevant tests (reviewer parser, attach, review):

All passing. Now let me add a test for the Pi reviewer parser to lock in the behavior (no half-assed integration), and verify it against a realistic Pi JSON stream:

Now I'll write the Pi reviewer test mirroring the claude one, covering name, env, argv, model, and parser behavior:

Let me run gofmt, vet, and the broader review/cli test suite to confirm nothing else regressed:

Let me run the integration review test to confirm the migrated attach --review path works end-to-end:

All green. Done — A, B, and C are implemented and tested.

Summary

A. Pi reviewer adapter — cmd/entire/cli/agent/pi/reviewer.go

B. Wired in — review_bridge.go: added case "pi": return pi.NewReviewer(). Now entire review --agent pi launches Pi, which self-tags via the existing hook + env path — no marker, no attach.

C. Dropped entire review attach

Re: your --skills question — it's declarative metadata only (state.ReviewSkills): asserts which review skills were run, valid only with --review, runs/verifies nothing.

Net result: for Pi (and claude/codex/gemini) review is fully automatic. entire attach --review <id> is the only manual fallback, and it's needed solely for agents Entire can't launch itself (e.g. Cursor).

Everything builds, gofmt/go vet clean, unit + integration tests pass.

Would --skills not be in the session anyway and also get parsed into metadata automatically?

1mo ago·9.2s·4 calls

Good question — let me check whether skills are already extracted from the transcript automatically.

This is the key distinction. There are two separate fields — let me confirm how attach populates them.

Sharp catch. There are actually two different skill fields, and they behave differently:

  1. state.SkillEvents — evidence-based, auto-extracted from the transcript (slash-commands, skill tool-use). But it's only populated by the live hook path (lifecycle.go:1130). And only some agents implement the extractor — today just claude-code.

  2. state.ReviewSkills — what --skills sets. It's a declared snapshot ("this review covers these skills"), not derived from the transcript.

So to your question, split by path:

So --skills is the only source of skill info on attach today. That's exactly why the flag exists.

But your instinct is right: attach has the transcript, and claude-code has an extractor. We could run ExtractSkillEvents on attach, take the distinct skill names, and default ReviewSkills from them — turning --skills into an override instead of the sole source. Evidence-based, fully automatic.

Caveat: only works for agents with an extractor (claude-code now; Pi/codex/gemini would need one), so --skills stays as the manual fallback for the rest.

Want me to wire that auto-derivation into attach --review (default skills from extracted SkillEvents, --skills overrides)?

"today just claude-code" this is not true, it's a specific claude, pi and generic implementation of identifiying skills?

1mo ago·7.7s·2 calls

Let me verify properly — I may have grepped too narrowly.

You're right — I was wrong. Skill identification isn't claude-only. There are three mechanisms:

  1. Claude Code — transcript extraction.ClaudeCodeAgent.ExtractSkillEvents (implements the SkillEventExtractor interface). Parses the transcript after the fact to find skill tool-use.

  2. Pi — live hook payload.pi/lifecycle.go — Pi's hook reports skill_events directly in its payload (piSkillEventInput → piSkillEvents). Skills come in live, not by re-parsing a transcript.

  3. Generic pipeline. Any agent's event.SkillEvents flow into state.SkillEvents via appendEventSkillEventsToState, plus the skilldiscovery package (keyword matcher: review/audit/inspect/…) that the review picker uses to find review-adjacent skills.

So skill capture is general — claude, pi, and a shared pipeline. My mistake.

But one important nuance for the attach question: those two agent-specific paths capture skills differently —

So for auto-deriving ReviewSkills on attach --review:

So the corrected picture: skills are identified across agents during live runs; the gap is specifically transcript-time re-extraction for attach, which only claude has today. Want me to (a) wire claude's auto-derive into attach --review now, and (b) add a Pi transcript ExtractSkillEvents so Pi gets it too?

Commit and push the changes. Then adjust the Pi integration to support invoked skills too but double check if that's not already the case.

1mo ago·4.4s·11 calls

I'll commit and push the current changes first, then investigate Pi's skill extraction.

Committed. Now let me push.

Pushed successfully. Now let me investigate Pi's skill handling — first confirm the current state precisely.

Now the picture is clear:

Let me understand how skill invocations appear in Pi's transcript so I can implement extraction. Let me look at claude's extractor as the model and Pi's transcript format.

Let me check how skill invocations actually appear in a Pi transcript — looking for test fixtures.

Let me check how skill invocations are recorded in the transcript vs. only in the live hook, by examining the embedded Pi extension and session format.

1d8cedaAdd Pi review-runner adapter; drop `entire review attach`\ \ Pi can now be driven by `entire review` like claude-code/codex/gemini:\ it runs headless via `pi --mode json `, inherits the\ ENTIRE_REVIEW_* env vars, and self-tags its session through the existing\ hook adoption path. No marker file or manual attach is needed.\ - Add cmd/entire/cli/agent/pi/reviewer.go: NewReviewer() (ReviewerTemplate)\ + a parser mapping pi's JSON event stream to review Events, with tests.\ - Wire pi into launchableReviewerFor.\ - Remove the `entire review attach` subcommand and its plumbing\ (Deps.AttachCmd, newReviewAttachCmd). Its only unique behavior —\ consuming a pending-review marker — is folded into `entire attach\ --review`, which already covers manual tagging. Tests migrated to the\ `attach --review` surface; stale doc comments updated.\ \ Entire-Checkpoint: 86a03348156e+443/-164

Create a separate PR for that. Then come back to this one.

1mo ago·11.8s·21 calls

Let me check the working tree state and how I should branch for the separate PR.

Clean tree, gh available. Let me create a separate branch from origin/main for the Pi skills work.

Now on a clean branch from main. Let me understand how skill invocations are recorded in the Pi transcript by examining the extension that produces skill_events.

The extension detects skills via regex ^/skill:name on raw input text. The critical question: does the transcript preserve that literal /skill:name, or only the expanded content? Let me determine this from the session format and fixtures.

Let me verify empirically whether Pi stores the literal /skill: in the transcript by checking pi's own source for how skill commands are recorded.

Definitive finding. When a user runs /skill:name, Pi's _expandSkillCommand replaces the literal with an expanded block before storing the user message:

<skill name="NAME" location="/path/SKILL.md">
References are relative to ...
<body>
</skill>

So the literal /skill:name is gone from the transcript — but the expansion leaves an explicit, structured <skill name="..."> marker. That's the transcript signal to extract on. Let me check who calls the generic extractor, to avoid duplicating the live-captured events.

There's already an AppendPromptSlashCommandSkillEvent at lifecycle.go:463 and a mergeSkillEvents dedup. Let me examine both — this may already cover Pi.

Big finding — there's already generic slash-command skill detection (SkillEventFromPromptSlashCommand) that even normalizes Pi's /skill:<name>. But it runs on the prompt, which for Pi is the expanded text (<skill name=...>), not /skill:name. Let me confirm the dedup paths and whether the generic path helps at transcript time.

This is genuinely intricate — there's a real duplicate-vs-native risk through mergeSkillEvents (keyed by ts-based ID). Let me check what the native Pi event's ID scheme is depended on, so I can design dedup-safe extraction.

The native Pi event uses a timestamp-based ID for cross-turn uniqueness, which won't match a transcript-derived event — so duplicates would appear in live runs through mergeSkillEvents. The robust fix is semantic dedup (empty ID → composite key including TurnID). Let me check nothing depends on the pi-skill- ID format.

The grep exit was just "no matches" on the last one. Two important findings:

  1. Nothing depends on the pi-skill- ID format (only a synthetic fixture).
  2. attach.go never calls ExtractSkillEvents — attach doesn't populate skill events for any agent.

This reframes everything. Let me confirm the architecture: does claude-code use live hook capture too, or only transcript extraction? That determines whether Pi adding an extractor would duplicate.

I went deep before writing any code — and the "double check" paid off. Pi already supports invoked skills. Adding a transcript extractor would actually be harmful, not just redundant. Here's the evidence:

The two models

The codebase uses one skill-capture model per agent, not both:

Agent Model Mechanism
claude-code transcript extraction ExtractSkillEvents parses Skill tool-use at condensation. Does not emit live skill events.
pi live capture extension input handler → parseSkillInvocation(/skill:name) → skill_events in the hook → state.SkillEvents.

So Pi already captures every /skill:name invocation in all live sessions, including entire review --agent pi — via the hook path (piSkillEvents), confirmed by TestParseHookEvent_BeforeAgentStart_WithSkillEvent.

Why I should NOT add a Pi transcript extractor

  1. The literal is gone from the transcript. Pi's _expandSkillCommand rewrites /skill:name into a <skill name="...">…</skill> block before storing the user message. The only durable signal is that expansion block.

  2. It would duplicate. At condensation, agent.ExtractSkillEvents is merged with the live state.SkillEvents via mergeSkillEvents. Pi already has the native event there. A transcript-derived event can't dedup against it cleanly:

    • Native IDs are timestamp-based (per-invocation) — unreproducible from the transcript.
    • Falling back to the composite key fails too: the extractor runs in the current turn and stamps all extracted events with the current TurnID, while native events carry their originalTurnID. Skills from earlier turns → mismatched keys → duplicate skill events in checkpoint metadata.
  3. attach calls neither path — for any agent. So the attach-time gap I mentioned earlier isn't Pi-specific; it's the same for claude. Nothing to fix in Pi for that.

So: nothing to implement here

The honest conclusion is that this separate PR shouldn't add an extractor. The branch pi-invoked-skills-extraction is currently empty (clean off main).

What would be genuinely valuable and safe:

Want me to make that the PR? Or, if you'd still like transcript extraction (e.g. for a future attach-side backfill), I can do it properly — but it requires reworking skill-event dedup to be identity-stable across the live/transcript boundary, which is a bigger change than it looks.

Yes

1mo ago·23.6s·13 calls

I'll make that the PR. Note this branch is off main, so the Pi reviewer (the review flow) lives on the other branch — here I'll lock the live-capture mechanism and the architectural decision (Pi is intentionally not a transcript extractor), with a guard comment. Let me confirm the capability helper.

Now let me add the guard comment to piSkillEvents and the architectural regression test.

Now the regression test locking both the live-capture guarantee and the no-transcript-extractor decision:

Tests pass, gofmt clean. Let me commit and push, then open the PR.

The apostrophes broke the heredoc. Let me write the body to a file.

PR opened: https://github.com/entireio/cli/pull/1383

Now let me switch back to the review-profiles branch as you asked.

Done. Summary:

Separate PR (Pi invoked-skills) — opened

PR #1383 on branch pi-invoked-skills-extraction (off main).

After deep investigation, the honest outcome: Pi already captures invoked skills via its live-capture model, and adding a transcript extractor would double-count at condensation. So the PR documents and guards that decision rather than implementing a harmful extractor:

No behavior change; tests + docs only. Build/gofmt/tests green.

Back on review-profiles

Switched back, working tree clean, up to date with origin. The earlier work here (Pi review adapter + dropping entire review attach) is already committed and pushed.

Ready for whatever's next on the review-profiles PR.

9854c62Lock Pi's live skill-capture model; guard against duplicate extractor\ \ Pi already captures invoked `/skill:` commands in every live session\ (including `entire review --agent pi`) via the extension's input handler →\ before_agent_start hook payload → state.SkillEvents. This is Pi's only\ skill-capture path and is the counterpart to claude-code's transcript-\ extraction model — the two are mutually exclusive.\ \ This change documents and protects that decision rather than adding a\ (harmful) transcript extractor:\ - Document piSkillEvents: Pi uses live capture; PiAgent must NOT implement\ SkillEventExtractor, because condensation merges extractor output with the\ live events via mergeSkillEvents and the keys cannot dedup cleanly across\ the live/transcript boundary (per-invocation vs current TurnID), which would\ double-count earlier-turn skills in checkpoint metadata.\ - Add TestPiAgent_UsesLiveSkillCaptureNotTranscriptExtraction: fails if a\ future change makes PiAgent a SkillEventExtractor, with guidance.\ - Add TestParseHookEvent_BeforeAgentStart_MultipleSkillEvents: locks\ multi-invocation live capture.\ \ Entire-Checkpoint: da693850a5cb+64

The comments are quite excessive, keep it much shorter.

1mo ago·3.9s·5 calls

Trimmed and pushed to PR #1383. The comments are now concise:

Tests still pass, gofmt clean. Want me to switch back to review-profiles?

dfe687fTrim verbose comments\ \ Entire-Checkpoint: 551356371281+11/-35

Yes

1mo ago

List me again the "entire review" flow, all flags, all use cases and also the interactive menu ouput and steps.

1mo ago·6.9s·6 calls

Back on review-profiles. Let me read the interactive flow code to describe the menus accurately.

Back on review-profiles. Here's the complete picture of entire review.


entire review — full reference

Flags

Flag Arg Purpose
--profile NAME Profile to run (also accepted positionally: entire review NAME)
--base REF Scope against REF instead of mainline (default: origin/HEAD → origin/main → origin/master → main → master)
--prompt TEXT One-off instructions appended to this run
--agent NAME Run only one worker from the profile
--model NAME Override model for --agent worker ( requires --agent)
--configure – Set up a profile (wizard, or scripted with --set-*)
--set-agents a,b,c (with --configure) worker agents
--set-master NAME (with --configure) master agent
--set-task TEXT (with --configure) profile task text
--set-model agent=model (with --configure) per-worker model, repeatable
--edit – Advanced per-agent skill picker
--findings – Browse local review findings
--agents – List worker agents valid for --agent
--models – List models each review agent advertises (optionally --agent NAME)

Rules:--configure/--edit/--findings are mutually exclusive · --model requires --agent · profile via positional or--profile, not both · at most one positional arg · command is Hidden (works, but not in entire help).

Decision flow (RunE)

1. DiscoverAndRegister external agents
2. --models?  → list models, exit
3. --agents?  → list profile workers, exit
4. mutually-exclusive guard (configure/edit/findings)
5. --model without --agent? → error
6. --configure? → scripted (--set-*) or wizard, exit
7. --edit?      → advanced skill picker, exit
8. --findings?  → findings browser, exit
9. otherwise → runReview:
   a. not a git repo?            → "run `entire enable`"
   b. settings load error?       → surface, exit
   c. NO usable profile?         → first-run setup (interactive wizard, or
                                    non-interactive default profile)
   d. select profile
   e. --agent set?               → single-agent path
   f. else count eligible installed workers:
        0 → error
        1 → single-agent path
       ≥2 → multi-agent fan-out (requires a master)

Use cases

Command Result
entire review Run default profile against branch (or first-run setup if none)
entire review security Run the security profile
entire review --base origin/feat Scope vs a parent branch (stacked PRs)
entire review --prompt "focus on auth" Append one-off instructions
entire review --agent codex Run only the codex worker
entire review --agent codex --model gpt-5 …with a model override
entire review --agents List workers you can pass to --agent
entire review --models --agent pi List Pi's advertised models
entire review --configure Wizard (interactive) / discovery view (non-TTY)
entire review --configure --set-agents claude-code,codex --set-master claude-code Scripted profile write
entire review --edit Advanced skill-level picker
entire review --findings Browse persisted findings

Single worker → runs that agent. Multiple workers → fan-out: all run concurrently, then the master synthesizes the final report.


Interactive flow & menu output

A. First run (no profile yet) — entire review

No review profiles found — let's set one up first.

You'll choose a review type and worker agents. They're saved to
local review preferences; configure later with `entire review --configure`.
After setup, you can start the review immediately.

? Set up review now?   [Yes] / Cancel

Step 1 — review type:

? What kind of review?
  > General — correctness, regressions, tests
    Security — auth, injection, secrets
    Accessibility — keyboard, screen readers, contrast

Step 2 — worker agents (only if >1 launchable agent installed):

? Which agents should review?
  All are selected by default. Space toggles, enter confirms.
  [x] claude-code
  [x] codex
  [x] pi

Step 3 — models?:

? Choose models?
  Optional. Leave this off to use each agent's default model.
  [Choose models] / Use defaults

If "Choose models", per worker:

? Model for codex
  Pick a model, Default, or Custom… to type any value.
  > Default (agent's own default model)
    gpt-5
    o3
    Custom… (type any value)

Then optionally model variants (run same agent twice w/ different models):

? Add another model variant?
  Use this to run the same agent more than once with different models.
  [Add variant] / Done

Step 4 — master (only if >1 worker):

? Choose review master
  The master critically evaluates worker reports and writes the final report.
  > claude-code
    codex

Saved + confirm:

Saved "general" review profile with claude-code, codex, pi.

? Start review now?   [Start review] / Not now

B. Configure without running — entire review --configure

Same wizard as above, but ends with:

Review profile "general" saved. Run `entire review`, or `entire review general`, to start.

Non-interactive (no TTY) prints the discovery catalog instead:

Available review agents:
  claude-code    hooks installed
  codex          not installed — run `entire configure --agent codex`
Configured profiles:
  general (default): claude-code  master=claude-code
Configure "general" non-interactively, e.g.:
  entire review --configure --profile general --set-agents claude-code --set-master <agent>

C. Advanced edit — entire review --edit

Per installed agent, multi-select menus:

? Built-in commands            (e.g. /review, /security-review)
? Installed plugin skills      (e.g. /pr-review-toolkit:review-pr)
? Install more                 (links/hints to add skills)
? Additional instructions (optional)

D. Re-review guard (HEAD already reviewed)

? Already reviewed: <meta>. Proceed anyway?   Yes / No

(Non-interactive: prints a note and proceeds.)

E. The run itself

Before agents start, a scope banner:

Reviewing my-branch vs origin/main: 4 commits, 12 files changed, 2 uncommitted

Afterward, findings are persisted (footer points to entire review --findings); if persistence fails you get a "findings were not persisted" note.


Note: entire review attach no longer exists — manual tagging is entire attach --review <id> (which auto-consumes any pending-review marker).

Merge latest main

1mo ago·6.7s·19 calls

I'll merge the latest main into the current review-profiles branch.

Note: PR #1383 (Pi skills work) is already merged into main. Let me merge main in.

A fast-forward is unexpected — that implies my review-profiles commits weren't on this branch. Let me verify my work is intact.

My work got bypassed — the local review-profiles was at bfb5baca5, not my commit 1d8ceda2d, so the merge fast-forwarded over it. My commit still exists. Let me investigate before doing anything destructive.

Conflicting signals — origin/review-profiles correctly has my commit 1d8ceda2d. Let me get ground truth on the current state.

Found it — I'm on the wrong branch. HEAD is on feat/trail-review-cli (someone else's merged branch), not review-profiles. My earlier git switch review-profiles evidently didn't stick (the repo HEAD has been moving due to other activity in this checkout).

Good news: review-profiles and origin/review-profiles both correctly point at my commit 1d8ceda2d. My accidental fast-forward only moved the local feat/trail-review-cli branch (not pushed, harmless). Let me switch to the right branch and merge there.

Now correctly on review-profiles with my work intact. Let me merge origin/main.

Just an import-ordering conflict — I keep my added paths + cliReview imports:

paths is no longer used in attach.go (main removed its usage); cliReview is used. Remove the stale paths import:

Build passes. Let me run the affected tests, then commit the merge.

All green. Let me stage the resolved file and commit the merge.

Merge committed. Let me verify everything is intact and push.

Done. origin/main is merged into review-profiles and pushed.

What happened

Merge resolution

Verified

Merge commit 6b6b776e1 pushed to origin/review-profiles.

What if we'd change the flow to something like this instead and combine agent+model selection in the config flow ┃ Build the review crew ┃ Each worker is an agent + model. Same agent can run on ┃ different models — just check more than one. space toggles. ┃ ┃ Claude Code ┃ [•] sonnet — alias — latest Claude Sonnet · default ┃ > [•] opus — alias — latest Claude Opus ┃ [ ] haiku — alias — latest Claude Haiku (fast) ┃ [ ] custom… — type any model ┃ Codex ┃ [•] gpt-5-codex — default ┃ [ ] o4-mini — fast ┃ [ ] custom… ┃ Gemini CLI ┃ [•] 2.5 pro — default ┃ [ ] 2.5 flash — fast ┃ [ ] custom… ┃ Pi ┃ [•] pi-1 — default ┃ [ ] custom… ┃ ┃ 5 worker(s) selected · enter to confirm

1mo ago·40.4s·2 calls

Good idea — it maps better to the actual data model ("a worker = agent + model") than the current 4-step flow. Let me ground my assessment in the real code constraints before saying it's easy.

This is a genuine improvement, and importantly it matches the data model you already have. Today a worker is keyed by agent+model: profile.Agents[workerName] where workerName = workerIDForAgentModel(agent, model, …), so the same agent on two models is already two workers. Your mock is just a faithful UI for that — checking two models under Claude Code = two claude-code workers. No model changes needed.

It also collapses the current 4 steps — "Which agents?" → "Choose models?" (y/n) → per-agent model picker → "Add another variant?" loop — into one screen. The variant loop especially is awkward today; your design makes multi-model obvious (just check two boxes).

Feasibility — two tiers

Tier 1 — native huh, ~90% of the mock (easy, recommended first): One huh.Group containing one MultiSelect per agent, stacked on a single screen with the agent name as each field's title:

Claude Code
  [x] sonnet   — latest Claude Sonnet · default
  [ ] opus     — latest Claude Opus
Codex
  [x] gpt-5-codex — default

Pre-check defaults via .Selected(true). This is straightforward and accessible-mode works for free.

Tier 2 — exact mock (custom bubbletea component): A single flowing list with non-selectable group headers, one cursor crossing groups, and the live 5 worker(s) selected footer. huh MultiSelect can't do non-selectable header rows or a cross-field computed counter, so this needs a custom component (like the review TUI sink) plus its own accessible fallback. Noticeably more code.

Edge cases either tier must handle

My take

Worth doing. I'd ship Tier 1 first — it captures the entire UX win (combined agent+model, multi-model via checkboxes, one screen) with native components and low risk, replacing promptForSimpleReviewAgents + promptForSimpleReviewModels + the variant loop. Tier 2 is a polish pass if the exact single-list/live-counter look matters.

Want me to implement Tier 1 in RunReviewGuidedSetup?

Let's do tier 1

1mo ago·16.4s·19 calls

Let me read the full set of functions I'll be replacing and the helpers I'll reuse.

Now let me check ModelInfo fields and what references the functions I'll replace.

ModelInfo has no default flag, so I'll pre-check a "Default" pseudo-entry (stores "") — clean and matches current semantics. Let me check tests referencing the functions I'll remove.

No test references — clean to remove the three replaced functions. One concern surfaced: defaultReviewAgentConfig returns a zero config for Pi (and anything outside claude/codex/gemini). Let me check ReviewConfig / IsZero and defaultReviewMaster to handle Pi correctly.

IsZero() is false when Agent is set — so setting cfg.Agent makes every worker valid, including Pi (whose default config is empty skills). That also fixes a latent gap where guided setup silently skipped Pi. Let me read the exact region to replace.

modelInList is used by a test, so I'll keep it; agentNamesToTypes and promptForModelChoice become dead and must go (lint). Let me read their exact text for clean removal.

I have the full picture. Now making the edits — replacing the agent-select + "choose models?" + variant loop with a single combined crew picker.

Now replace the two old functions with the combined crew picker:

Build passes. Let me run gofmt, vet, and the review/cli tests.

Let me run the linter to confirm no unused issues (e.g. modelInList now only used by a test).

0 lint issues. Let me run the broader CLI tests then commit.

Done — Tier 1 implemented and pushed to review-profiles.

What changed

Replaced the 4-step guided flow with a single "Build the review crew" screen — one multiselect per launchable agent, listing its models plus Default and Custom…:

Build the review crew
Each worker is an agent + model. Check more than one model to run the same
agent on different models. Space toggles, enter confirms.

claude-code
  [x] Default (agent's own default model)
  [ ] sonnet  — alias
  [ ] opus    — alias
  [ ] Custom… (type any value)
codex
  [x] Default (agent's own default model)
  [ ] gpt-5-codex
  [ ] Custom…
pi
  [x] Default (agent's own default model)
  [ ] Custom…

Code

Verified

Build, gofmt, go vet, golangci-lint (0 issues), and cli + review tests all pass. Commit 7382fdb42 pushed.

One note: the interactive crew function itself isn't unit-tested (huh forms can't run headless — same as the functions it replaced). The worker-keying/dedup primitives it relies on (workerIDForAgentModel, defaultReviewAgentConfig) are already covered. If you want, I can extract the selection→profile mapping into a pure helper and add a focused test.

7382fdbCombine agent + model selection into one review-crew screen\ \ Replace the guided setup's multi-step flow (which agents? → choose\ models? → per-agent model → add-variant loop) with a single "Build the\ review crew" screen: one multiselect per launchable agent listing its\ models plus Default and Custom…. Checking multiple models under an agent\ creates that many workers (same agent, different models) — making the\ variant concept native instead of a hidden loop. Default is pre-checked,\ so pressing enter yields one worker per agent on its default model.\ - Add promptForReviewCrew + resolveCrewModel; remove\ promptForSimpleReviewAgents, promptForSimpleReviewModels,\ promptForModelChoice, agentNamesToTypes.\ - Workers always set cfg.Agent, so prompt/model-only agents (e.g. Pi) are\ now selectable in guided setup — previously skipped because their\ default config is empty.\ \ Entire-Checkpoint: aaea3422dc87+93/-165

We need to be able to define the number of agent slots and not "the particular agent" as part of the configuartion. I could enable 5 Claudes with different models.

1mo ago·1m

Good — this is a real modeling question. Let me separate what already works from what doesn't.

The data model already supports it

profile.Agents is map[workerKey]ReviewConfig, keyed by an arbitrary worker name, not by agent. Each worker = {Agent, Model, Skills, Prompt}, and workerIDForAgentModel already disambiguates collisions (claude-code:opus, claude-code-2, …). So "5 Claudes with different models" — or even 5 identical ones — is fully representable in settings today. The name Agents is misleading; it's really a list of worker slots.

So the gap isn't the storage — it's the two configuration surfaces that are still agent-keyed:

  1. The crew picker (Tier 1) — it's organized as "per agent, check models," and dedupes by model. So you can make 5 Claude workers (check 5 models), but: you can't have two slots with the same model, you're limited to advertised models unless you use Custom, and the mental model is "models per agent," not "N slots."

  2. The scripted path (--set-agents a,b,c) — builds a map keyed by agent name, so --set-agents claude-code,claude-code collapses to one. No way to express repeats.

Proposed reframe: slots

Make both surfaces slot-first.

Picker — replace the model grid with a slot list:

Review crew — 3 slot(s)
  Slot 1   Claude Code · opus
  Slot 2   Claude Code · sonnet
  Slot 3   Codex · gpt-5-codex
> + Add slot
  ✓ Done

Each slot: pick agent → pick model (list/Default/Custom). Add/remove freely. This directly expresses "define N slots," allows any number of same-agent slots, and drops the dependence on advertised model counts.

Scripted — add a repeatable slot flag:

entire review --configure \
  --set-slot claude-code=opus \
  --set-slot claude-code=sonnet \
  --set-slot claude-code=haiku \
  --set-master claude-code=opus

--set-slot agent[=model], repeatable. Keep --set-agents as a shorthand (one default-model slot per agent).

One thing to confirm before I rip out Tier 1

Do you actually need duplicate identical slots (same agent and model, e.g. two claude-code:sonnet for ensemble/voting), or only multiple-same-agent-different-model (which Tier 1 nearly does already)?

Which one — and should master selection also become slot-targeted (pick the slot that writes the final report)?

Same agent/model should also work.

1mo ago·2m·9 calls

Got it — true arbitrary slots, duplicates included. I'll replace Tier 1's grid with a slot-list picker and add a scripted --set-slot. Let me first check the existing config tests so I don't break the scripted path's contract.

Crucial constraint from TestBuildConfiguredProfile_FromFlags: --set-agents must keep worker keys equal to the agent name (so --set-model claude-code=opus lands on key claude-code). I'll keep that path intact and add --set-slot alongside. Now the picker — replacing the grid with a slot list:

Now the scripted --set-slot flag. Let me read the relevant cmd.go regions.

Now wire --set-slot into cmd.go:

Now let me add a test for the scripted --set-slot path (duplicates included), then run lint + tests.

All green, lint clean. Let me run the broader CLI tests, then commit and push.

Done — review crew is now slot-based, supporting arbitrary workers including duplicate agent+model. Pushed to review-profiles (commit 1481e83c2).

What changed

A slot = agent + model, and you can have any number — including the same agent repeated on different or identical models.

Interactive picker — replaced the per-agent model grid with a slot list:

Build the review crew
Each slot is one worker: an agent + model. Add as many as you like —
including the same agent more than once, on different or identical models.

? Review crew
  1. claude-code · opus
  2. claude-code · sonnet
  3. claude-code · default model
  4. codex · gpt-5-codex
  > Add a slot
    Remove a slot
    Done — 4 slot(s)

Seeded with one default-model slot per launchable agent (so Enter-through = today's baseline), then add/remove freely. Each "Add" = pick agent → pick model (Default / advertised / Custom…).

Scripted — new repeatable flag:

1
2
3
4
5

entire review --configure \
  --set-slot claude-code=opus \
  --set-slot claude-code=sonnet \
  --set-slot claude-code \
  --set-slot claude-code        # duplicate default slot — allowed

--set-agents stays as the one-default-slot-per-agent shorthand (preserves --set-model targeting). Duplicates become distinct workers via workerIDForAgentModel (claude-code, claude-code-2, claude-code:opus, …).

Why this works cleanly

The storage layer already modeled workers as an arbitrary-keyed map, so no settings/schema change was needed — only the two agent-keyed config surfaces. Master selection was already worker/slot-based.

Verified

One caveat worth flagging: when you create duplicate slots for the same agent, --set-model agent=model becomes ambiguous (it errors, listing the workers) — by design, since --set-slot carries the model inline. The interactive slot picker itself isn't unit-tested (huh forms can't run headless, same as before); the slot→profile mapping (buildCrewProfile / workerIDForAgentModel) is covered via the scripted path test.

1481e83Make review crew slot-based (arbitrary workers, incl. duplicate agent+model)\ \ Reframe crew configuration around worker slots rather than "per agent".\ A slot is an agent + model; you can define any number, including the same\ agent multiple times on different OR identical models (e.g. 5 Claude\ slots). The data model already supported this (profile.Agents is keyed by\ an arbitrary worker name, disambiguated by workerIDForAgentModel) — this\ change updates the two config surfaces that were still agent-keyed.\ \ Picker: replace the per-agent model grid with a slot list — seeded with\ one default-model slot per launchable agent, then add/remove/duplicate\ slots (each add = pick agent → pick model/Default/Custom).\ \ Scripted: add repeatable `--set-slot agent[=model]`. `--set-agents`\ stays as the one-default-slot-per-agent shorthand (keeps `--set-model`\ targeting). Duplicate slots are allowed and become distinct workers.\ \ Entire-Checkpoint: c1dee195eb9b+251/-75

Interaction sucks though. It sould start of with a slot and then you can keep adding "more" if that makes sense?

1mo ago·1m·8 calls

Agreed — the Add/Remove/Done menu is clunky. Let me make it linear: configure the first slot, then keep asking "add another?". Let me read the current crew functions to replace them precisely.

Now let me apply the linear flow. Three edits: rewrite promptForReviewCrew (+ drop the action consts), replace promptCrewAction/crewSummary with promptAddAnotherSlot, and remove promptCrewRemove.

Now remove the now-unused promptCrewRemove:

All clean. Let me commit and push.

Done — the crew picker is now linear. Pushed to review-profiles (commit ef60a7a67, net −65 lines).

New flow

Build the review crew
Add one worker at a time — each is an agent + model. You can add the same
agent more than once, on different or identical models.

? Add a slot — which agent?     (skipped if only one agent)
  > claude-code
    codex
    pi
? Model for claude-code         Pick a model, Default, or Custom…
  > Default (agent's own default model)
    sonnet  — alias
    opus    — alias
    Custom… (type any value)

Added claude-code · opus  (1 in crew)

? Add another worker?    Add another / [Done]

Choosing "Add another" loops back to agent → model; "Done" finishes. The first slot is mandatory so the crew is never empty, and you can add the same agent repeatedly for duplicates.

Tradeoff

I dropped slot removal (the old Remove action). The linear flow has no natural place for it, and you get a confirmation line per add (Added … (N in crew)). To fix a mistake, re-run entire review --configure. If you'd rather keep an explicit remove/undo, I can add a lightweight "edit the crew" review step at the end (show the list, offer to drop any) — but that reintroduces a menu, so I left it out per your "keep adding more" intent.

Verified

Build, gofmt, go vet, golangci-lint (0 issues), and review tests all pass. The scripted --set-slot path (and its duplicate-agents test) is unchanged and still green.

ef60a7aMake crew picker linear: first slot, then "add another"\ \ The Add/Remove/Done action menu was clunky. Replace it with a linear\ flow: configure a first worker (agent + model), print it, then ask\ "Add another worker?" — repeating until Done. The crew is always\ non-empty (a first slot is mandatory), so no empty-state handling, and\ duplicates still work (add the same agent again).\ \ Removes the action-menu plumbing (promptCrewAction, crewSummary,\ promptCrewRemove, and the crewAction* consts); adds promptAddAnotherSlot.\ Slot removal is dropped — re-run `entire review --configure` to rebuild.\ \ Entire-Checkpoint: 8b762f4940eb+32/-97

The setup flow should be

  1. choose master agent/model
  2. choose preset or byo "skill"/prompt
  3. add slot agent/model

WDYT about his:

┃ Choose the review master ┃ It evaluates the workers' reports and writes the final verdict. ┃ ┃ Claude Code ┃ > sonnet — latest Claude Sonnet · default ┃ opus — latest Claude Opus ┃ haiku — fast ┃ Codex ┃ gpt-5-codex ┃ o4-mini — fast ┃ Gemini CLI · Pi … ┃ custom… — type any model

┃ What should they review? ┃ ┃ > General — correctness, regressions, tests ┃ Security — auth, injection, secrets ┃ Accessibility — keyboard, screen readers, contrast ┃ Custom… — write a task or point at a .md skill

┃ Add review slots ┃ Each slot is an agent + model. Add as many as you like — ┃ same agent, different models is fine. ┃ ┃ 1 Codex · gpt-5-codex ┃ 2 Gemini CLI · 2.5 pro ┃ > + Add slot ┃ ─────────────── ┃ Done · 2 slots

Any improvement suggestions?

1mo ago·1m·1 call

Solid direction — master-as-lead is a nice framing. But before endorsing, let me check one thing that the mock quietly changes: whether the master is still required to be one of the worker slots.

Confirmed the key hidden change: today profile.Master must be one of the worker slots (selectProfileWorker(profile, profile.Master) errors otherwise), and that master also runs as a worker. Your mock shows the master (Claude Code) not in the slot list — so it's quietly reframing master as a separate "judge" role. That's the crux of my feedback.

Biggest concerns

1. Master-first front-loads ceremony onto the common case. Most runs are "just review my branch with one agent." Synthesis/master only matters with ≥2 workers. Asking for the master first forces every user through a judge picker they often don't need. I'd either:

My instinct: task → slots → master(if ≥2 slots) reads more naturally (decide what to review, who reviews, then who judges — and only when judging is meaningful). If you keep master-first for the "lead" framing, at least skip synthesis when only one slot ends up configured.

2. Decide master's semantics — and the schema cost. The mock implies master is separate from slots. Two sub-questions:

3. Step 3 contradicts what we just shipped. The mock's slot screen is a list + "+ Add slot" + "Done · N" — i.e. the single-screen menu I removed last commit in favor of the linear "add another" you asked for. To be fair, this version is nicer (shows the running list in one place, and selecting a row could give back edit/remove — which you lost). But pick a lane:

Smaller suggestions

My recommendation

  1. Task (preset / BYO) — universal, set it first.
  2. Slots (agent+model, linear or list-style — your call).
  3. Master — only if ≥2 slots; default to a sensible slot; allow "separate judge" with its own model.

This keeps the simple single-reviewer path one-or-two prompts, and only surfaces master when it actually does something.

Want me to (a) adopt this ordering as-is, or (b) implement your master-first version with the schema change for a standalone master? Either way I'd nail down the task↔skill mapping first.

  1. I want to pivot to a multi agent flow, has nothing to do with just "review" I want the command also to be "scout" instead of "review". Use what possible from "review" but otherwise it's "scout".
  2. It IS separate form slots.
  3. single-screen, what you reommend.

I like your recommendation.

1mo ago·2m·15 calls

Love it. Big pivot, so let me lock the plan, then start on the foundation. First let me confirm the master/validation code I'll need to change.

This is a multi-stage pivot. Let me lock the plan and decisions, then build the foundation. First, the remaining validation block:

I have all the touch points. Here's the plan, then I'll build the foundation.

Plan — scout (multi-agent crew runner; review = one preset)

Decisions (yours + my recommendation):

Stages:

  1. Foundation: standalone master (engine — this turn). Everything else needs it.
  2. scout command wrapping the engine; review → hidden alias.
  3. New guided flow: task→slots→master, single-screen slot list.

Starting Stage 1 now.

Now the three cmd.go validation/run sites:

Build OK. Let me add tests for the standalone-master resolution.

Lint's goconst tripped on repeated literals in the test. Let me check the count and use the existing agent-name constants.

golangci-lint runs in new-code mode, so my added test literals trip goconst. Let me factor them into constants.

Clean. Let me run the broader CLI tests, then commit Stage 1.

Stage 1 done and pushed (6f9da77f6). The master can now be a standalone judge.

Where we are

✅ Stage 1 — Standalone master (foundation)

Next stages (confirming before I build)

Stage 2 — scout command

Stage 3 — New guided flow

  1. Task — preset (General / Security / Accessibility) or BYO (custom text / point at a .md skill).
  2. Slots — single-screen list (+ Add slot, select a row to edit/remove, Done · N).
  3. Master — only when ≥2 slots; standalone agent+model (reusing the slot's agent→model sub-flow); sensible default pre-selected.

Two quick checks before Stage 3 so I don't guess:

  1. Task ↔ skill mapping: when a preset is chosen (e.g. Security), should it set both the profile Task text and seed each slot's default skill (e.g. /security-review for Claude)? And for BYO ".md skill" — apply it to all slots, or is that a per-slot thing?
  2. scout naming: OK to keep review as a hidden alias (vs. removing it outright)? And keep settings keys/env (review_profiles, ENTIRE_REVIEW_*) internal for now, or do you want those renamed to scout_* too (bigger, migration-y change)?

Want me to proceed to Stage 2 (the scout command) now while you answer the Stage 3 questions?

6f9da77Support a standalone master (judge) separate from worker slots\ \ Foundation for the scout multi-agent flow: the master can now be its own\ agent + model that synthesizes the workers' reports without being one of\ the worker slots.\ - settings: add ReviewProfileConfig.MasterAgent (standalone master);\ legacy worker `Master` still honored when MasterAgent is empty.\ - profile: add profileMasterIdentity (MasterAgent wins, else legacy\ worker), masterDisplayLabel; resolveProfileMaster now delegates.\ - cmd: multi-agent validation accepts a standalone master (validated for\ text generation) instead of requiring master ∈ workers; run path and\ scripted config updated accordingly.\ - tests for master resolution precedence.\ \ Entire-Checkpoint: 38a797061770+104/-24

Continue with stage 2

1mo ago·27.3s·32 calls

Stage 2: introduce scout as the command, reusing the engine, with review as a hidden alias. Let me find the command definition and all user-facing entire review ... guidance strings.

Many user-facing strings. Let me read the command's Use/Short/Long and flag block to rebrand precisely.

Now rebrand the command to scout with review as a hidden alias:

Now update the user-facing printed guidance strings (entire review … → entire scout …) across cmd.go, picker.go, profile.go, and fix.go:

Now fix.go — let me view its command-name references.

Let me build, then sweep for any remaining user-facing entire review references (incl. root.go/labs.go).

The Long uses a raw string (backticks), so the backticks I added inside it broke it. Let me fix that line.

Fix the remaining references — picker.go:864 and the labs entry:

entire scout works. Let me verify the review alias still works, then run tests/lint.

Both work. Let me update the root.go comment, then run tests + lint.

Let me find the actual failing test (the --last lines are likely unrelated expected output).

The labs tests assert the old entire review wording. Let me see all labs failures and the overview format.

The Try: block in labsOverview hardcodes entire review --help. Let me update it and the labs tests to scout wording.

Let me check TestRootHelp_ShowsLabsButHidesReview and re-run.

Two more test assertions to update to scout wording:

All green. Let me run the integration tests (which invoke review/attach) to confirm the alias path works end-to-end, plus a final lint.

The 2 lint issues are in agent/architecture_test.go — a file I didn't touch (pre-existing nolintlint noise). My changed packages lint clean (0 issues, verified above). Let me commit Stage 2.

Stage 2 done and pushed (77e4c8d6d).

✅ Stage 2 — scout command

Verified: entire scout --help and entire review --help both work; build, gofmt, scoped lint (0 issues), unit + integration tests green. (The 2 lint warnings in the broad run are in agent/architecture_test.go, a pre-existing file I didn't touch.)

Progress

Before I build Stage 3, the two questions from before still stand (they shape the implementation):

  1. Task ↔ skill mapping: when a preset is picked (e.g. Security), set both the profile Task text and seed each slot's default skill (e.g. /security-review for Claude)? And BYO ".md skill" — apply to all slots, or per-slot?
  2. Anything to change about the single-screen slot list interaction now that master is separate (e.g. should the master row show at the top of that screen, or stay its own step)?

Answer those and I'll implement Stage 3.

77e4c8dStage 2: introduce `scout` command (review kept as hidden alias)\ \ Rebrand the multi-agent command as `entire scout`, reusing the existing\ review engine. `review` stays as a hidden cobra alias for back-compat, so\ both invocations work. Updated command Use/Short/Long, user-facing\ guidance strings ("entire review …" → "entire scout …"), the labs entry,\ and affected test expectations.\ \ Internal package, settings keys (review_profiles), and env vars\ (ENTIRE_REVIEW_*) are unchanged — branding only, no behavior change.\ \ Entire-Checkpoint: 36ead1ea2f98+62/-59

  1. Default for the guided flow should be ALL slots but with a parameter option to do different ones per slot.
  2. Should be a separte step still.

1mo ago·2m·9 calls

Clear. Stage 3 changes: (a) slots → single-screen list with edit/remove, and (b) master → standalone separate step (sets MasterAgent, any installed text-gen agent). Task stays uniform-to-all-slots (per-slot is the advanced --edit/--set-slot path). Let me read the current guided-setup + crew functions to edit precisely.

Now I'll implement: single-screen crew list (add/edit/remove, seeded with all agents), a standalone-master step, and remove the now-unused helpers. Let me grep exact current text of the helpers I'll replace.

Now apply all Stage 3 edits:

The endText field slipped in. Resending without it.

Build OK. Let me run tests + lint.

All green. Let me verify the run path treats a standalone master correctly (master not in worker slots → only synthesizes), then commit. The reviewers are built from profile.Agents (workers) and the master is resolved separately via resolveProfileMaster, so a standalone MasterAgent not in Agents only synthesizes — correct.

Stage 3 done and pushed (a9ea5bf7d). The full pivot is now in place.

✅ Stage 3 — new guided flow

The entire scout guided setup is now Task → Slots → Master:

1. Task (existing step) — General / Security / Accessibility. The chosen task applies to the whole crew by default; per-slot skills stay available via entire scout --edit.

2. Slots — single-screen list, seeded with all launchable agents (default model):

Add review slots
Each slot is an agent + model. The whole crew runs the same task;
set per-slot skills later with `entire scout --edit`.

? Review crew    Select a slot to edit or remove it; + Add slot to add one.
    1  claude-code · default model
    2  codex · gpt-5-codex
  > + Add slot
    Done · 2 slot(s)

Selecting a slot row → Edit / Remove / Cancel. + Add slot → agent → model. Duplicates allowed.

3. Master — separate, standalone step (only when ≥2 slots):

Choose the review master
It evaluates the workers' reports and writes the final verdict.

? Master agent     (installed, text-gen-capable agents)
? Model for …      (Default / advertised / Custom…)

Sets MasterAgent/MasterModel — its own agent+model, not one of the worker slots, pure synthesizer.

Full pivot recap

Build, gofmt, lint (0 issues in the review package), unit + integration tests all green across every stage.

Notes / possible follow-ups

What's next — the BYO custom task, or something else?

a9ea5bfStage 3: scout guided flow — single-screen crew + standalone master step\ - Slots: single-screen list seeded with ALL launchable agents (default\ model). Rows are selectable to Edit/Remove; "+ Add slot" adds one;\ "Done · N" finishes. Replaces the linear add-another loop.\ - Master: separate step that now picks a STANDALONE master (its own\ agent + model via MasterAgent/MasterModel), chosen from installed\ text-generation-capable agents — not constrained to the worker slots.\ Only prompted when ≥2 slots.\ - Task stays uniform across the whole crew (guided default); per-slot\ skills remain available via `entire scout --edit`.\ \ Removes promptForSimpleReviewMaster + promptAddAnotherSlot; adds\ promptForStandaloneMaster, promptCrewSlot, promptSlotAction.\ \ Entire-Checkpoint: bca7cbf63255+136/-41

This is way too much information here "Configure a review profile. You'll choose a review type and worker agents. Skill details use opinionated defaults.

Add review slots Each slot is an agent + model. The whole crew runs the same task; set per-slot skills later with entire scout --edit.

Choose the review master It evaluates the workers' reports and writes the final verdict."

Then, also, is this creating one "group" and can I have and run multiple "groups"? E.g. on entire scout review and one entire scout security?

1mo ago·59.2s·8 calls

Two things — first the verbosity (a code fix), then the "groups" question.

1. Trimming the guided-flow text

You're right, it's over-explained. The huh form titles/descriptions already carry the meaning, so I'll drop the prose banners.

Removing those banners makes out unused in promptForStandaloneMaster. Let me drop the param.

out is now unused in promptForReviewCrew too. Let me drop it there as well.

All clean. Let me commit the trim.

Trimmed and pushed (9eae501d9). The guided flow is now just the form prompts — What kind of review? → Review crew (with a one-line hint) → Choose the review master (one line, only when there's a choice) → Start review now?. No prose walls.

2. Groups = profiles (yes, multiple, run independently)

Each configured crew is a named profile — that is your "group." You can have as many as you want and run each separately.

How the guided flow names the group: the "What kind of review?" step picks the profile name:

So choosing the type = choosing/creating that group.

Running a specific group:

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entire scout                 # runs the default profile (general)
entire scout security        # runs the "security" group
entire scout general         # runs the "general" group
entire scout --profile security   # same, via flag

Configuring multiple groups:

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entire scout --configure --profile security
entire scout --configure --profile general
# then run either:
entire scout security
entire scout general

They coexist in settings (review_profiles map) with a default (review_default_profile). entire scout --configure (no --profile) shows all configured profiles.

Two clarifications

  1. One group per invocation — there's no "run all groups" in a single command. Run them in sequence: entire scout general && entire scout security. Each is its own crew run, recorded on the checkpoint.
  2. entire scout review won't work as you'd expect — review is the command alias (entire review == entire scout), not a profile name. There's no review profile by default, so entire scout review would look for a profile called "review" and error. The actual group names are general / security / accessibility (or whatever you pass to --profile).

So: yes, multiple groups, fully supported — just address them by profile name (entire scout security), not "review".

9eae501Trim guided-flow banners; rely on form titles/descriptions\ \ Entire-Checkpoint: 21b76e6b269c+6/-18

You think scout still works? I feel like maybe squad is better and slots are the scouts (if they even need a name) or does scout for the whole thing work better?

1mo ago·1m

Honest take: keep scout, don't switch to squad — and the reason is grammatical, not aesthetic.

Command names want to be verbs

Look at the neighbors: review, investigate, attach, resume — all verbs/actions you do to the branch. scout fits that perfectly: "scout this change." squad is a noun, and entire squad reads like a management namespace (git branch, git remote) — i.e. "create/list squads," not "go assess my code now." That fights the run-now semantics you actually have.

So as the top-level command, scout is the stronger choice.

On naming the slots

Here's the tension with your idea: if the command is scout and the workers are "scouts," you get an overload — "the scout command runs scouts" is muddy in docs and --help. One word doing two jobs.

Two clean ways out:

What I'd avoid: squad as the command, or simultaneously calling the command scout and the workers scouts.

If you want a team-noun anywhere

The group (the profile) is the natural place for a collective noun if you want one — internally I already call it the "crew." So you could say "scout runs a crew of workers, led by the scoutmaster." That gives you the squad-ish flavor without breaking the verb command.

My recommendation: scout (command, unchanged) + workers stay "workers"/"slots" + rename the master to "scoutmaster" in the UI. Small, cohesive, no overload.

Want me to apply just the master → scoutmaster relabel in the user-facing strings (keeping the schema field MasterAgent as-is)?

Why does Codex only show example models and also fails "codex:gpt-5-codex … ✗ failed 4.2s exit status 1"

1mo ago·16.7s·16 calls

Switching to debugging. Let me look at Codex's reviewer command and model lister.

Codex's example models are by design (Codex has no model-enumeration command). Now the failure — let me find Codex's reviewer command construction.

Codex's example models are intentional (no enumeration command). The failure is the real issue. Let me check whether the reviewer captures Codex's stderr — "exit status 1" with no reason suggests the actual error is being swallowed.

The engine does capture stderr into ProcessError. So either it's empty or the sink isn't showing it. Let me check ProcessError.Error() and how the sinks render a failed run.

The engine does surface stderr (dump + TUI detail). The inline ✗ failed exit status 1 is just the summary row — the real reason should be in the post-run dump or the TUI detail pane. But Codex exec --json likely writes its error as a stdout JSON line and exits 1 with empty stderr. Let me check whether the parser captures Codex error envelopes.

Found the gap. Two separate things:

1. Codex "example" models — by design

Codex has no model-enumeration command, so ListModels returns a hardcoded advisory list (models.go), all tagged example. --model just forwards whatever you pick to the Codex CLI. So the picker can only ever show examples for Codex (unlike Claude/Gemini which advertise real models).

2. The exit status 1 with no reason

The Codex reviewer runs codex exec --skip-git-repo-check --json [--model X] -. When it fails, Codex typically writes its error as a stdout JSON envelope (e.g. {"type":"error",...}) and exits 1 — with empty stderr. But the parser only handles thread.started/turn.started/item.*/turn.completed and drops everything else (the default arm just Debug-logs the type, not the message). So the actual reason ("model not found" / "401" / "stream error") is thrown away, leaving only exit status 1.

Let me fix that — capture Codex error envelopes so the real message surfaces:

Let me add a test for the error-surfacing and verify lint.

Tests pass, lint clean. Let me commit.

Pushed (9a30e1d7a).

Answers

Why only example models for Codex? By design — Codex has no model-list command, so ListModels returns a fixed advisory set (all tagged example). --model forwards whatever you pick straight to the Codex CLI. Claude/Gemini advertise real models; Codex can't.

Why the bare exit status 1? Codex reports failures as a stdout JSON envelope and exits non-zero with empty stderr. The parser only understood the success envelopes and silently dropped everything else — so the actual reason was lost. Fixed: it now captures the error message ({"type":"error","message":…} or {"error":{"message":…}}) and surfaces it as a RunError, which shows in the post-run dump and TUI detail.

What to do now to see the real cause

Re-run and check the dump / TUI detail (not just the status row) — you should now get a real message instead of exit status 1.

If you want to confirm the underlying cause directly, reproduce the exact invocation manually:

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printf 'say hi' | codex exec --skip-git-repo-check --json --model gpt-5-codex -

That JSON output will show the real error. Most likely one of:

Tell me what that command prints and I can pin the exact fix. Also, if it turns out gpt-5-codex is just wrong, I can update the example list in codex/models.go.

9a30e1dSurface codex error envelopes instead of bare 'exit status 1'\ \ When a codex review fails, codex writes the reason as a stdout JSON\ envelope (type error/turn.failed) and exits non-zero with empty stderr.\ The parser dropped these, leaving only 'exit status 1'. Capture the\ message (flat 'message' or nested 'error.message') and emit it as a\ RunError when the turn never completes, so the real cause shows in the\ dump and TUI detail.\ \ Entire-Checkpoint: 2e032851c6fa+72/-3

Wtf, is the "example" thing we are showing there then? If no list available, could we do default or "custom"?

1mo ago·31.2s·8 calls

Fair — fake "examples" that look pickable but may be invalid is bad UX. Let me check what the other agents advertise (real vs. also fabricated) before deciding the fix.

Clear distinction: Claude advertises real aliases (opus/sonnet/haiku — valid, keep), while Codex and Gemini advertise fabricated "example" guesses. Your instinct is right — those should be Default + Custom only. The picker already does exactly that for agents that aren't model-listers. Let me check what references the Codex/Gemini model listers before removing them.

No references anywhere — safe to remove. Deleting the two fabricated-example listers (keeping Claude's real aliases):

Let me run the affected tests and verify --models output now does the Default/Custom guidance for Codex/Gemini.

A test asserts the old example models in --models output. Let me read and update it.

Two tests assert the removed examples. Updating them to the new Default/Custom behavior:

All green, lint clean. Let me commit.

Done (724f5797e).

What the "example" thing was — and the fix

Those example-tagged entries were hardcoded guesses. Codex and Gemini have no model-enumeration command, so the code just made up a plausible list (gpt-5-codex, gemini-2.5-pro, …) and presented them as if pickable — even though they might not be valid for your CLI/account (which is exactly how gpt-5-codex failed).

You're right: if there's no real list, don't fabricate one. So I removed the Codex and Gemini model listers entirely. Now:

> Default (agent's own default model)
    Custom… (type any value)
codex:
    (no advertised models; pass any value your CLI accepts via --model)

This relies on the picker's existing "no advertised models → Default + Custom" path, so it was just a matter of not lying about the list.

Net effect for your earlier failure: you'd now pick Default (uses whatever your Codex is actually configured with) or type a model you know works via Custom…, instead of being handed a fake gpt-5-codex. And if it still fails, the previous commit makes Codex surface the real error message instead of exit status 1.

Build, lint, and tests all green.

724f579Drop fabricated "example" models for codex/gemini\ \ The codex/gemini model listers returned hardcoded "example" model ids\ that looked pickable but weren't guaranteed valid (gpt-5-codex could fail\ outright). Neither CLI has a model-enumeration command, so remove the\ listers entirely. The model picker then offers just Default + Custom for\ those agents (its existing no-models behavior), and `--models` shows\ "(no advertised models; pass any value your CLI accepts via --model)".\ \ Claude keeps its real, valid aliases (opus/sonnet/haiku). Tests updated.\ \ Entire-Checkpoint: ebcc924da0df+10/-44

Did you remove all hardcoded examples?

1mo ago·14.3s·1 call

Let me verify there aren't other hardcoded model/example lists I missed.

Checked the whole tree. Here's the complete picture:

Removed (fabricated guesses): ✅ Codex and Gemini — both gone.

Remaining hardcoded model list: only Claude (claudecode/models.go):

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{ID: "opus",   Note: "alias — latest Claude Opus"},
{ID: "sonnet", Note: "alias — latest Claude Sonnet"},
{ID: "haiku",  Note: "alias — latest Claude Haiku (fast)"},

These are real, stable, documented Claude Code aliases (note they're tagged alias, not example) — valid values the CLI actually accepts, not made-up examples. So I kept them intentionally.

Everything else that matched "example" is just documentation, not data:

And ListModels now exists only on Claude — no other agent (codex, gemini, pi, copilot, cursor, opencode, droid) advertises a model list, so they all fall to Default + Custom.

So: all fabricated example lists are removed. The one surviving list is Claude's genuine aliases.

If you'd prefer zero hardcoding anywhere — i.e., Claude also reduced to just Default + Custom — I can drop its lister too. But I'd lean against it: those three aliases are real and a nice convenience, unlike the Codex/Gemini guesses. Want me to remove Claude's as well, or leave it?

So, we don't actually get a list of available models somehow from the different agents, is that correct?

1mo ago·23.7s·2 calls

Correct — right now nothing is queried live. Let me confirm what each agent's CLI actually offers before answering definitively.

Correct — today nothing is queried live. The doc on ModelLister even spells out the intended design, but it's only partially realized:

So no agent shells out for a live list right now.

The irony / the real opportunity

The interface comment literally says:

Agents whose CLI can enumerate models live (e.g. Pi's pi --list-models) may shell out instead.

…but that path was never implemented — and Pi is the one agent that actually has a real enumeration command (pi --list-models, confirmed in its docs). So the only agent that could give a genuine live list is the one currently showing nothing.

Capability per agent:

So the honest ceiling is: live list for Pi, static aliases for Claude, Default+Custom for Codex/Gemini.

Offer

I can wire a live ListModels for Pi — shell out to pi --list-models, parse the output, and return the real models (with Default + Custom still always available, and a graceful fallback to Default+Custom if the call fails). That'd make Pi the one agent with an accurate, current list instead of guesses.

I'd also fix the now-stale ModelLister doc comment (it still claims codex/gemini "return a curated list," which we removed).

Want me to implement Pi live model enumeration?

So we cannot get the list for any other agent except Pi?

1mo ago·20.6s·2 calls

Let me actually probe the installed CLIs rather than rely on assumptions.

I actually probed the installed CLIs to be sure (not guessing):

So through the agent CLIs themselves: yes, Pi is the only one. Claude and Codex genuinely have no command that enumerates models — verified from their own --help.

The only other way (and why I'd skip it)

The models ultimately belong to the providers, and those do have list endpoints:

So in principle we could fetch live lists by calling the provider APIs directly with the user's keys. But I'd recommend against it:

So the honest model-list story

Net: I'd implement live enumeration for Pi and leave the rest as-is. Want me to do the Pi one?

Ok, let's only list for Pi then and just show default and custom for others. Make sure we have Pi only in the separate Pi PR.

1mo ago·37.4s·17 calls

Plan: Pi's live ListModels goes in the Pi PR (pi-invoked-skills-extraction, off main); "Default + Custom for others" is already done on review-profiles. Let me first see Pi's actual --list-models output format, and how the Pi agent execs commands.

Output is a clean table (provider model context …). I'll parse provider+model → provider/model IDs. Let me switch to the Pi PR branch and check how the Pi agent execs.

On the Pi branch (off main), PiAgent is a plain struct. I'll exec pi --list-models directly and keep parsing in a pure, testable function. Writing pi/models.go:

agent.ModelLister is undefined here — meaning the whole ModelLister capability lives on review-profiles, not main. Let me confirm.

Important finding — this changes the plan. The entire ModelLister capability lives only on review-profiles, not main:

The Pi PR (pi-invoked-skills-extraction) is off main, so Pi's ListModels can't compile there — it depends on the review feature's interface. So model-listing can't go in that off-main PR.

The honest place for it is review-profiles, alongside the Pi reviewer (which already lives there, not in the Pi PR) and the rest of the model-list machinery. Let me move it there.

On review-profiles now (where ModelLister exists). Recreating Pi's live lister here:

Now fix the stale ModelLister doc comment (codex/gemini no longer list on this branch):

Let me verify end-to-end that scout --models --agent pi now shows the live list.

Pi's lister errored at runtime. Let me debug the exec.

Pi writes the table to stderr, not stdout — so .Output() (stdout only) got nothing. Switching to CombinedOutput:

Live Pi list works now. Let me run tests/lint and commit.

Done (6471b1b5e).

Outcome

Pi now lists models live via pi --list-models — verified end-to-end:

$ entire scout --models --agent pi
pi:
  anthropic/claude-3-5-haiku-20241022
  anthropic/claude-opus-4-5
  ...

Parsed into provider/model ids that Pi's --model accepts. Falls back to Default + Custom if the call fails. (Gotcha caught along the way: Pi prints the table to stderr, so I had to use combined output.)

Everyone else unchanged: Claude keeps its real aliases; Codex/Gemini show only Default + Custom.

One important deviation from your instruction — please note

You asked to put the Pi model-listing in the separate Pi PR. I couldn't: that PR (pi-invoked-skills-extraction) is branched off main, and the entire ModelLister capability (agent.ModelLister, ModelInfo, AsModelLister, the picker that consumes it) exists only on review-profiles, not main. So Pi's ListModels literally won't compile off main — it's part of the review/scout feature.

So I put it on review-profiles, where it belongs alongside:

The off-main Pi PR (#1383) stays as just the skill-capture guard (which genuinely is main-compatible).

If you'd still prefer the model-listing isolated, the only way would be to first land the ModelLister interface on main separately — but that interface is intrinsically part of the scout feature, so I don't think it's worth splitting. Let me know if you disagree and I'll restructure.

6471b1bLive model enumeration for Pi via `pi --list-models`\ \ Pi is the only supported agent whose CLI can enumerate models, so wire a\ real ListModels that shells out to `pi --list-models` (output is on\ stderr, so capture combined output) and parses the provider/model table\ into "provider/model" ids. On failure it returns an error and the picker\ falls back to Default + Custom.\ \ Other agents are unchanged: claude-code keeps its real aliases; codex and\ gemini have no enumeration command, so they show only Default + Custom.\ Refreshed the ModelLister doc comment to match.\ \ Entire-Checkpoint: dd39a30a6fe4+108/-6

https://github.com/entireio/cli/pull/1313 this is not based of main

1mo ago·9.3s·3 calls

Let me check what PR #1313 actually is and its base branch.

PR #1313 is based off review-profiles (head review-pi-reviewer) — so it does have ModelLister, and that's the right home for Pi-specifics. I conflated it with the off-main #1383. Let me inspect what's on that branch vs. what I put on review-profiles.

That clears it up — and reveals a problem I created. PR #1313 (review-pi-reviewer, stacked on review-profiles) is the proper home for all Pi-specifics, and it already contains pi/reviewer.go, pi/models.go, pi/generate.go, etc. But I've been committing Pi work directly onto review-profiles — so it's now duplicated. Let me assess the overlap precisely.

You're right, and this exposes a mistake I made. Here's the actual topology:

The problem: I've been committing Pi work directly onto review-profiles (the reviewer in 1d8ceda2d, the model lister just now in 6471b1b5e). So Pi is now duplicated — and worse, #1313 is stale (branched at b9663b514, before all my scout/slot/master/rename work), so it has its own divergent edits to cmd.go, picker.go, profile.go, review_bridge.go, settings.go.

So two things are now tangled:

  1. Pi duplication I created on review-profiles (should only be on #1313).
  2. #1313 is far behindreview-profiles and will conflict heavily on the shared scout files when rebased.

What I recommend

  1. Strip my Pi-specific additions from review-profiles (delete pi/reviewer.go, pi/reviewer_test.go, pi/models.go, pi/models_test.go; undo the pi case in review_bridge.go). That makes review-profiles the clean general-scout branch with no Pi, exactly as you want. Nothing is lost — #1313 has all of it (and better).
  2. Rebase #1313 onto the updated review-profiles so it carries only Pi-specifics on top. This is where the real conflict work is (the overlapping scout edits), and it’s #1313’s job to absorb them.

Net end state: review-profiles = scout feature, no Pi; #1313 = Pi reviewer + Pi live models + Pi generate, stacked cleanly.

Before I start deleting from a shared branch: want me to (1) strip Pi from review-profiles now, and do you want me to (2) also rebase #1313 onto it, or will you/its author handle the rebase? I don't want to rewrite that branch without you confirming.

You do it.

1mo ago·50.5s·13 calls

Let me do it. Step 1: strip Pi from review-profiles. First confirm clean state and see the exact review_bridge.go wiring.

Branch drifted again (external activity). Let me get firmly onto review-profiles.

Now on review-profiles (head 6471b1b5e), clean. Stripping Pi:

Now revert the Pi mention in the ModelLister doc comment (Pi's lister is leaving this branch):

Build + tests pass. Committing the strip:

Step 2: rebase #1313 onto the updated review-profiles. First let me see #1313's commits and how its shared-file edits relate to the new scout code.

#1313's content is clean: 2 substantive commits (Pi adapter + Pi live models) plus 8 sync-merges, and all its shared-file edits are trivial "add pi to a list/switch/string." A plain rebase (dropping the merge commits) onto review-profiles will flatten it to those 2 Pi commits. Let me do it on a local branch and verify before force-pushing.

Only one conflict — a docs file; all code auto-merged. Let me resolve it.

I'll keep both paragraphs and update the --models one to reflect the current reality (Claude aliases, Pi live, codex/gemini Default+Custom):

34a4b83Remove Pi-specifics from review-profiles (belong on PR #1313)\ \ The Pi reviewer adapter and Pi model lister were mistakenly added here;\ they live on the stacked review-pi-reviewer branch (PR #1313), which is\ based on review-profiles and already carries a fuller Pi integration\ (reviewer + live models + generate). Strip them so review-profiles is the\ clean general scout feature with no Pi:\ - delete pi/reviewer.go, pi/reviewer_test.go, pi/models.go, pi/models_test.go\ - drop the pi case + import from launchableReviewerFor\ - de-Pi the ModelLister doc comment\ \ #1313 will be rebased onto this to re-add Pi on top.\ \ Entire-Checkpoint: 1c4621c47750+4/-496

Continue

1mo ago·16.6s·10 calls

The rebase --continue likely tried to open an editor. Let me check state and continue non-interactively.

Rebase succeeded — review-pi-reviewer is now review-profiles + the 2 Pi commits. Let me verify it builds and tests/lints cleanly before force-pushing.

Let me identify the failing test.

Pi's live list likely contains a model whose ID includes gpt-5-codex, so my naive global substring assertion misfires. Let me confirm and make the check codex-section-specific.

Confirmed — Pi legitimately lists openai/gpt-5-codex. The fix: assert the codex section specifically, not a global substring.

All green. Let me fold the test fix into the Pi live-models commit (it's the cause), then verify the final branch shape.

Clean two-commit stack on top of review-profiles. Final full build/test, then force-push.

d91d995Implement Pi live model listing for entire review --models\ \ Pi has a real model-enumeration command, so ListModels shells out to\ `pi --list-models` and parses the table into provider/model entries.\ parsePiModelList is split out and unit-tested (no pi binary needed).\ \ Entire-Checkpoint: ebcc924da0df+90/-2

Continue

1mo ago

Continue

1mo ago·9.9s·2 calls

Force-push succeeded. Let me verify the final state of both branches/PR and confirm the diff is now Pi-only.

Both branches are now clean. Let me switch back to review-profiles (the working branch) and confirm state.

Done. Everything is in its right place now.

Final state

review-profiles (head 34a4b8305) — the clean general scout feature, no Pi:

PR #1313 (review-pi-reviewer, base review-profiles) — now a clean 2-commit stack carrying only Pi:

  1. Add Pi review runner adapter
  2. Implement Pi live model listing for entire review --models

The 8 stale sync-merge commits are gone (flattened by the rebase), and the diff vs review-profiles is Pi-only — the new Pi files (reviewer.go, models.go, generate.go + tests) plus trivial "add pi to the list" edits to shared files.

What I did

  1. Stripped Pi from review-profiles (deleted the duplicated reviewer/models I'd mistakenly added, removed the wiring, de-Pi'd the ModelLister doc) → pushed.
  2. Rebased #1313 onto the updated review-profiles — one trivial docs conflict (merged both paragraphs), and one test fix: TestReviewCmd_ListModels had a naive global gpt-5-codex substring check that now false-positives because Pi's live list legitimately includes openai/gpt-5-codex; made it codex-section-specific instead. Folded that into the live-models commit.
  3. Verified build / gofmt / golangci-lint (0 issues) / unit tests green on both branches, then force-pushed #1313 with --force-with-lease.

Net: #1313 keeps the superior Pi integration (live pi --list-models with notes, plus generate.go so Pi can also be the scoutmaster), and it now stacks cleanly on the Pi-free review-profiles. The off-main PR #1383 remains just the skill-capture guard.

Where does the claude alias "model" come from?

1mo ago·12.7s·1 call

It's hardcoded — same mechanism as the codex/gemini examples were, just with valid values.

Source: cmd/entire/cli/agent/claudecode/models.go:

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func (c *ClaudeCodeAgent) ListModels(_ context.Context) ([]agent.ModelInfo, error) {
    return []agent.ModelInfo{
        {ID: "opus",   Note: "alias — latest Claude Opus"},
        {ID: "sonnet", Note: "alias — latest Claude Sonnet"},
        {ID: "haiku",  Note: "alias — latest Claude Haiku (fast)"},
    }, nil
}

Note it ignores ctx and makes no CLI call — it's a static list, not enumerated from claude.

So why did I keep it but remove codex/gemini? The difference is validity, not mechanism:

But your underlying point is fair: Claude's list is still hardcoded, and Claude has no enumeration command (verified earlier — no models subcommand in claude --help), so we can't make it live like Pi. So the honest options for Claude are exactly: keep these three stable aliases, or drop to Default + Custom (zero hardcoding).

I kept them because three never-stale aliases are a genuinely useful convenience. If you'd rather have zero hardcoded models anywhere — only Pi live, everyone else Default + Custom — I'll remove Claude's lister too. Want that?

In which part can I chose the "type/skill"? It's not part of the flow it seems

1mo ago·44.1s·4 calls

Good catch. The "What kind of review?" (type → task + default skills) picker exists (promptForSimpleReviewProfile), but it only runs when no profile name is set. The --configure path defaults the name to general before calling the guided setup, so the picker gets skipped. Let me confirm.

Confirmed the gap: --configure defaults the name to general before calling the guided setup, so the type picker (promptForSimpleReviewProfile) is skipped. The fix is to pass the raw--profile value (empty when not given) to the interactive setup, so the type step runs unless the user explicitly named a profile:

Let me confirm I'm on review-profiles and commit.

Fixed and pushed to review-profiles (39ef30522).

What was wrong

The "What kind of review?" picker (General / Security / Accessibility → sets the task + each slot's default skill) does exist in the guided flow — but --configure defaulted the profile name to general before calling the setup, and the setup only shows the type step when no profile name is set. So it was silently skipped.

The fix

--configure now passes the raw--profile value (empty when you didn't give one) into the guided setup, so the flow is:

entire scout --configure
  ? What kind of review?         ← now shown
      > General — correctness, regressions, tests
        Security — auth, injection, secrets
        Accessibility — keyboard, screen readers, contrast
  ? Review crew  (slots)
  ? Choose the review master
  ? Start review now?

Behavior by invocation:

The chosen type drives the skill uniformly across the crew (e.g. Security → /security-review for Claude). Per-slot skill differences remain in entire scout --edit.

Build / tests / lint green.

Two notes:

39ef305Show the review-type picker in scout --configure\ \ --configure defaulted the profile name to general before calling the\ guided setup, which skipped the 'what kind of review?' type step. Pass\ the raw --profile value (empty when not given) so the type picker runs\ unless the user explicitly named a profile.\ \ Entire-Checkpoint: 911881c2a73a+4/-2

Yes custom should be part of it too.

1mo ago·1m·1 call

Let me add a Custom option (free-text task) to the type picker and thread it through. Let me read the exact call site first.

How can I list existing scouts?

1mo ago·26.7s·1 call

Let me check what listing actually exists in the code before answering.

Short answer: there's no dedicated command for it — that's a gap.

What exists today

The only place profiles are listed is the discovery view inside --configure, and it only renders in a non-interactive context (piped/CI), because interactively --configure opens the wizard instead:

1

entire scout --configure | cat

→ prints:

Available review agents:
  claude-code    hooks installed
  ...
Configured profiles:
  general (default): claude-code, codex  master=claude-code
  security: claude-code

That's awkward. The other list flags aren't this:

Otherwise the profiles live in settings as review_profiles (+ review_default_profile) in your Entire settings / clone-local preferences, which you'd have to read directly.

The gap

There's no clean entire scout --list to see your "groups" (profiles) at a glance interactively.

I'd add a --list flag (no repo needed, like --models) that prints each configured profile, marks the default, and shows its workers + master — e.g.:

$ entire scout --list
Profiles:
  general  (default)   claude-code · default, codex · gpt-5   master: claude-code · opus
  security             claude-code · opus
Run one with `entire scout <name>`.

It'd reuse the existing nonZeroProfiles / sortedProfileNames helpers, so it's small.

Want me to add entire scout --list?

Yes

1mo ago·41.9s·11 calls

Let me verify branch and read the exact flag/RunE blocks to insert --list.

Now add the runReviewListProfiles function. Let me place it near runReviewListAgents:

Let me add a test and verify behavior, then commit. First, let me check how existing tests set up profiles to reuse the pattern.

Let me verify it runs and add --list to the help test. First, a manual run:

Works. Let me add --list to the help-flags test for coverage.

Let me keep attach (still in help text) and add --list:

All green. Let me commit and push.

Added and pushed to review-profiles (23f389e95).

entire scout --list

$ entire scout --list
Profiles:
  general  (default)
    workers: claude-code · default, claude-code · opus, codex · default, gemini · default
    master:  claude-code · opus

Run one with `entire scout <name>`.

Verified end-to-end (shows real profiles); build, tests, lint (0 issues) green. Help test now asserts --list is present.

As before, this is a general scout change so it's on review-profiles — it does leave #1313 another commit behind; I can re-rebase that stack whenever you want to sync it.

23f389eAdd 'entire scout --list' to list configured profiles\ \ Prints each configured scout profile with its workers (agent · model)\ and master, marking the default. No review run needed. Fills the gap\ where profiles were only visible via the non-interactive --configure\ discovery view.\ \ Entire-Checkpoint: 811f804b5518+60/-1

the flow doesn't indicate well which profile is "selected" an existing profile.

1mo ago

Continue

1mo ago·30.3s·13 calls

The flow always starts fresh and never shows which profile you're editing. Let me make the guided setup edit the existing profile — pre-select the current type, seed the crew from the existing config, and pre-select the existing master. Let me read the current setup + callers.

Let me read the current promptForReviewCrew seed and promptForStandaloneMaster start to edit precisely.

Now I have what I need. Applying all the "edit existing profile" changes to picker.go:

Now update promptForStandaloneMaster to pre-select the existing master:

Now update the two callers in cmd.go to pass s:

Let me check for any other callers (tests) of the changed signatures.

All green, no test callers to update. Let me commit.

Done — pushed to review-profiles (51bd6a09f).

What changed

The guided setup now reflects and edits the existing profile instead of always starting from scratch:

  1. Type picker pre-selects and marks the current default:
? What kind of review?
     > General — correctness, regressions, tests  (current)
       Security — auth, injection, secrets
       Accessibility — keyboard, screen readers, contrast
  1. Crew picker is seeded from the existing profile's workers (agent · model), so you see/edit your current crew rather than a fresh "all agents" default.
  2. Master step pre-selects the existing master.

Mechanically: I threaded the loaded EntireSettings into RunReviewGuidedSetup so it can look up the profile being configured (s.ReviewDefaultProfile for the current marker, s.ReviewProfiles[name] to seed crew + master).

Behavior notes:

Build, tests, lint (0 issues) green.

Two still-open follow-ups from earlier you may want:

Want me to knock out the Custom task option next?

51bd6a0Guided setup edits the existing profile instead of starting fresh\ \ When re-configuring, the flow now reflects the current selection:\ - the "what kind of review?" picker pre-selects and marks the current\ default profile with "(current)";\ - the crew is seeded from the existing profile's workers (agent · model)\ rather than always defaulting to all agents;\ - the master step pre-selects the existing master.\ \ Threaded the loaded EntireSettings into RunReviewGuidedSetup so it can\ look up the profile being configured.\ \ Entire-Checkpoint: 0f5265327603+57/-15

Why can I not have "custom" type? And is "type" actually the right name?

1mo ago·2m·3 calls

Two fair points. Let me answer both, then fix.

Why no "Custom" yet: honestly — I just never added it. It got deferred twice (we pivoted to --list, then to "indicate selected profile"). No technical reason; let me add it now.

Is "type" the right name: No, I don't think so. That step sets the profile's Task (what to look for) plus default skills — it's the review's focus/task, not a "type." Your own mock framed it as "What should they review?" with Custom = write a task, which matches the data model exactly. So I'll rename the step to that and make Custom a free-text task.

Let me implement both — rename the step and add Custom:

All green. Let me commit.

Done — pushed to review-profiles (e4afce4d4).

Both addressed

1. "type" → renamed. That step actually sets the profile's Task (+ default skills), so it's the review focus, not a type. Retitled to match your mock:

? What should they review?
  > General — correctness, regressions, tests  (current)
    Security — auth, injection, secrets
    Accessibility — keyboard, screen readers, contrast
    Custom… — describe your own task

2. Custom now exists. Picking Custom… prompts for free text:

? Describe the review task
  What should the crew look for? This becomes the shared task for every worker.
  > ▌

That text becomes the crew's shared Task, saved under the custom profile (run it with entire scout custom). It's also pre-selected/marked (current) when you're editing the custom profile. Empty input falls back to General.

Build, tests, lint (0 issues) green.

Notes:

e4afce4Rename the focus step and add a Custom task option\ \ The first guided step sets the profile's Task (+ default skills), so it's\ the review focus, not a "type": retitle "What kind of review?" →\ "What should they review?".\ \ Add "Custom… — describe your own task": picking it prompts for free-text\ that becomes the crew's shared task (saved under the `custom` profile).\ The current profile (including custom) is marked and pre-selected.\ \ Entire-Checkpoint: 41d7d873548e+49/-6

Should "entire scout" not always be the config OR list the available profiles?

1mo ago·52.7s

Good instinct — for a command that spawns a whole crew of agents (real time + tokens), silently running the default profile on a bare entire scout is surprising and undiscoverable. Right now:

So bare scout is a "fire the crew now" with a profile you may not remember choosing.

My recommendation

Don't make it always config (that breaks the verb), and don't make it a read-only list (then you still need a second command to run). Instead, bare interactiveentire scout should open a lightweight chooser that combines both:

? Scout the current branch
  Reviewing my-branch vs origin/main: 4 commits, 12 files
  > general   (default) · claude-code, codex, gemini → master claude-code
    security            · claude-code
    ──────────────
    Configure a profile…

Behavior matrix:

This makes the expensive action explicit and discoverable without slowing down the common case.

It's a meaningful change to default behavior, so before I build it: do you want the Enter-to-run-default fast path kept (my rec), or should bare scout never auto-run and always require an explicit pick/confirm? And should the chooser show the scope banner (as above) so you know what you're about to review?

How would you run non-interactive!?

1mo ago·4m

Fair challenge — let me be concrete about it, because it changes my recommendation.

How a non-interactive run actually works

Scout doesn't need a TTY to run — the workers run headless: claude -p, codex exec --json, pi --mode json, gemini headless. Those take a prompt on argv/stdin and stream output; no terminal required. The only parts that need a TTY are the wizard, the profile chooser, and confirm prompts.

So "non-interactive" means no usable TTY on stdin/stdout — and it's detected via interactive.CanPromptInteractively() / IsTerminalWriter, which already switch the run from the TUI to the plain DumpSink.

Realistic non-interactive callers:

(And yes — if the agents aren't authenticated headlessly in that environment, they exit non-zero, exactly like the codex … exit status 1 we hit.)

But you've exposed a real flaw in my plan

You're right to push on it. "Non-interactive → silently run the default profile" is a footgun: an automated caller that forgot --profile would quietly fire whatever the default crew happens to be. That's worse than failing.

So I'd revise: don't guess in automation. Behavior should be:

invocation behavior
entire scout <name> run that profile (interactive or not)
entire scout — interactive, profiles exist the chooser (Enter = default)
entire scout — interactive, no profiles first-run setup
entire scout — non-interactive, no --profile error: "specify a profile, e.g. entire scout general (configured: general, security)"

That way the explicit path always works headless, the interactive path is discoverable, and nothing silently spawns a crew you didn't ask for — in either mode.

So the bare, no-profile, non-interactive case becomes a clear error rather than a silent default run. Want me to implement it that way?

I'd say entire scout always requires a selection. So it's either interactive or returns a list of profiles?

1mo ago·1m·26 calls

Got it — bare entire scout always requires a selection: interactive → a chooser, non-interactive → print the profile list and error (no run). Let me read the current runReview top to restructure it cleanly.

This restructures the core run path. Let me apply it: a non-interactive bare guard, set the profile after first-run, and an interactive chooser when profiles exist.

The stray endText again. Resending.

Now add promptForProfileToRun to picker.go:

These smoke tests run review bare non-interactively, relying on the auto-default that I just removed. Let me see how they invoke it and pass an explicit profile.

These tests configure a general profile and relied on auto-default. Now they must name it. Let me add general as the positional profile to all four:

Another bare-invocation test. Let me find it.

Several review/cmd_test.go tests run bare non-interactively. Let me see all bare invocations and the profile name they configure.

seedReviewConfig and the context settings both use the general profile. The bare-invocation tests relied on auto-default. Let me identify each test at those lines (some may intentionally test the no-profile path) before editing.

All 13 are run-the-profile tests using the general profile — none test the no-profile path. Let me add general to each.

Two more with a different --agent value. Let me find and fix them.

Line 203 is the --findings table test (not a run) — fine to leave. Let me re-run.

All green. Let me add a regression test locking the new non-interactive bare behavior. Let me view a template test's setup.

errcheck flags the ignored marker error. Let me handle it.

All green, lint clean. Let me commit and push.

Done — pushed to review-profiles (7ebae0894).

New behavior for bare entire scout

It never silently runs a default crew anymore:

invocation behavior
entire scout <name> runs that profile (unchanged)
entire scout — interactive, profiles exist chooser — lists profiles (default pre-selected), runs the pick
entire scout — interactive, no profiles first-run setup (unchanged)
entire scout — non-interactive, no profile lists profiles + errors (must name one)

Interactive chooser:

? Which profile should scout the branch?
  > general (default) — claude-code, codex, gemini
    security — claude-code

Non-interactive (CI / agent host):

Specify a profile to scout, e.g. `entire scout general`.
Configured profiles: general, security

→ exits non-zero, spawns nothing.

Implementation

Build, tests, lint (0 issues) green.

Note: review-profiles has now moved several commits past #1313 (review-pi-reviewer). Whenever you want, I can re-rebase that Pi stack onto the current tip so it stays clean.

7ebae08Bare `entire scout` requires a profile selection (no silent default)\ \ A bare invocation no longer auto-runs the default crew:\ - interactive: a chooser lists profiles (pre-selecting the default) and\ the picked one runs;\ - non-interactive: it prints the configured profiles and errors, so\ automation must name a profile (`entire scout `) rather than\ silently spawning a default crew.\ \ Explicit `entire scout ` and first-run setup are unchanged. Added a\ regression test; updated existing smoke/dispatch tests to name the\ profile explicitly.\ \ Entire-Checkpoint: 6e10ecd1aadf+132/-19

How to trigger non-interactive!???

1mo ago·23.4s·1 call

Let me check exactly what the code uses to decide, so I can tell you precisely how to trigger it.

Here's exactly what flips it. The scout flow treats a run as non-interactive when either check fails:

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interactiveTTY := interactive.IsTerminalWriter(out) && interactive.CanPromptInteractively()

How to trigger it manually

Easiest:

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entire scout | cat            # stdout not a TTY  → non-interactive
entire scout > out.txt        # same
CI=1 entire scout             # CI env            → non-interactive
ENTIRE_TEST_TTY=0 entire scout  # explicit override

Any of those → you'll get:

Specify a profile to scout, e.g. `entire scout general`.
Configured profiles: general, security

(exit non-zero, nothing spawned).

When it happens "for real"

So to see the interactive chooser, just run entire scout directly in your terminal; to see the non-interactive list+error, pipe it (entire scout | cat) or set CI=1.

Want me to make the non-interactive message even more explicit (e.g., also print the exact entire scout <name> for each configured profile)?

Change the command to "inspect".

1mo ago·30.0s·11 calls

Renaming scout → inspect. Let me find every occurrence (the command name lives only in strings/comments).

Many occurrences, all in strings/comments. Let me rename scout → inspect across the non-test files, then fix the alias and tests.

Now add scout (the now-previous name) as an alias too, and update the alias comment:

All three names work. Now fix test assertions referencing scout:

Let me check docs and the rest of the repo for any scout references.

No scout in docs. Let me do a final full check and commit.

The only remaining scout references are the intentional alias + its comment. Committing:

Done — pushed to review-profiles (ffef7206d).

Renamed scout → inspect

entire inspect is now the primary command. Verified all three work:

entire inspect --help   ✓ (primary)
entire scout --help     ✓ (alias)
entire review --help    ✓ (alias)

Updated everywhere it's user-facing:

The only remaining scout strings are the intentional alias and its comment. Internal package/identifiers (review package, settings keys, env vars) are unchanged — branding only, no behavior change.

Build, tests, lint (0 issues) green.

Note: review-profiles keeps moving ahead of #1313 (the Pi stack). Whenever you're ready I can re-rebase #1313 onto the current tip (it'll pick up all these renames/behavior changes cleanly).

ffef720Rename the command `scout` → `inspect`\ `entire inspect` is now the primary command; `scout` and `review` are\ kept as hidden aliases for back-compat. Updated Use/Aliases, help text,\ all user-facing guidance strings, the labs entry, and test expectations.\ No behavior change — branding only.\ \ Entire-Checkpoint: 7d467f31f2b7+53/-52

Why would we keep it? It never shipped outside of this branch

1mo ago·32.1s·3 calls

Fair — scout only ever existed on this branch, so there's nothing to be compatible with. Dropping it. (review, by contrast, shipped on main as the hidden labs command, so I'll keep that one as the back-compat alias.)

scout is gone (now an unknown command), inspect + review work, no test depended on it. Committing.

Done — pushed to review-profiles (3f9f03925).

Final state: entire inspect (primary) + entire review (alias). Lint clean, tests green.

3f9f039Drop the scout alias (it never shipped outside this branch)\ \ Only review is kept as a back-compat alias (it shipped on main as the\ hidden labs command). scout existed solely on this branch, so there is\ nothing to stay compatible with.\ \ Entire-Checkpoint: 9be01263af10+3/-3

Merge latest main and make sure tests are passing.

1mo ago·14.7s·7 calls

I'll merge latest main into review-profiles. Let me fetch and check the divergence first.

Working tree clean, 75 commits behind. Merging origin/main:

Merge ran without printed conflicts. Let me confirm state and check for any conflicts.

Clean merge, no conflicts. Now build and run the test suite.

All packages pass (no failures printed). Let me confirm explicitly and run lint on the touched packages.

72 packages pass, 0 failures, lint clean. Let me push the merge.

Done.

Merged latest main into review-profiles

Tests passing

The inspect/review command, profile-selection behavior, --list, and Pi live-models all survived the merge intact.

Reminder: #1313 (review-pi-reviewer) is now well behind this updated review-profiles. Want me to re-rebase that Pi stack onto the new tip so it stays clean and mergeable?

Analyze the difference of inspect to the review and investigate commands.

1mo ago·14.1s·3 calls

Let me ground this in the actual code rather than guessing — I'll look at the investigate command and compare it to the inspect/review engine.

Let me confirm the execution model (turn-based loop vs parallel fan-out) and shared infrastructure.

Key clarification first: inspect isreview — same command, same review package/engine; review is just a back-compat alias. So there's no behavioral difference between inspect and review. The real comparison is inspect/review vs investigate.

Both are hidden labs, multi-agent, "against the current branch," and share a lot of plumbing — but they answer different questions with different execution models.

Purpose

inspect (review) investigate
Question "Is this change good?" — evaluate the branch diff "What's going on with this topic?" — open-ended inquiry
Output shape a verdict/report (evaluative) a findings document (evidence/analysis, exploratory)
Anchored to the diff/scope (--base) a seed: doc, issue/PR link, or a typed prompt

Execution model (the biggest difference)

Inputs & flags

State, resumability, subcommands

Roles & termination

Security

What they share

Both spawn agent CLIs and tag the resulting session via an env-var handshake read by the lifecycle hook — ENTIRE_REVIEW_* → Kind=agent_review (adoptReviewEnv) vs ENTIRE_INVESTIGATE_* → Kind=agent_investigate (adoptInvestigateEnv); review wins if both are somehow set. Both record onto entire/checkpoints/v1, both have TUI dashboards/sinks, multi-agent pickers, --edit config, and --findings browsers. So architecturally they're siblings built on the same multi-agent substrate.

When to use which

One honest observation

Both Long descriptions now say "against the current branch," and inspect's even says workers " inspect the change" — so the surface framing overlaps and could confuse users. The crisp mental distinction worth surfacing in help: inspect = parallel evaluation of a diff → verdict; investigate = iterative, quorum-driven inquiry into a topic → findings. If you want, I can sharpen the two Short/Long strings so the difference is obvious at --help.

What's the difference though?

1mo ago·6m

Stripped down, it's one thing: what the agents are doing.

So:

That's the whole difference. Everything else (profiles, TUI, env handshake, checkpoints) is shared plumbing.

Merge latest main

1mo ago·13.1s·4 calls

I'll merge the latest main into review-profiles.

Clean merge — just a Go dependency bump. Let me verify build + tests before pushing.

Build and tests pass after the dependency bump. Pushing.

Done.

"looping until they vote to stop" explain this more

1mo ago·7.7s·2 calls

Let me read the actual loop logic so I explain it precisely, not hand-wave.

Here's the actual mechanism (from investigate/loop.go):

Each turn, an agent casts a "stance"

Agents run round-robin, one at a time. On its turn an agent reads the shared findings doc, appends its evidence/analysis, and records a stance — one of:

That stance is the agent's vote, recorded as a TurnStance.

A "round" is one full pass through all agents

The loop only checks for termination at the end of a round (when it wraps back to the first agent):

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if state.NextAgentIdx == 0 {
    if approveCountInRound(state.Stances, outcome.round) >= quorum {
        return OutcomeQuorum   // success — they agreed
    }
}

So it counts the approve votes in that round. If they reach --quorum (default = all agents), the run ends successfully (OutcomeQuorum). If not, it starts another round — the doc has grown, and everyone re-votes on the new state.

The "vote to stop" is re-cast every round

It's not a one-time vote. Each round the shared findings evolve, and every agent votes again. Consensus has to hold in a single round — e.g. with quorum = all, every agent must approve in the same pass. One request-changes keeps the investigation going.

What ends it besides agreement

So " looping until they vote to stop" = the agents keep taking turns enriching a shared doc, and each round they re-vote; the loop exits the moment enough of them approve in the same round — or it gives up when the turn budget runs out.

Contrast with inspect: there's no voting or rounds — workers run once in parallel and a master writes the verdict. investigate is the iterative, consensus-driven one.

What exactly are they voting on? Make a simple example how it works and what makes them "continue".

1mo ago·37.4s·2 calls

Let me check what the agents are actually asked to decide — the prompt defines the vote's meaning.

Now it's concrete. Here's exactly what the vote means and a worked example.

What they're voting on

Whether the shared findings document is complete and correct — i.e., "is this investigation done and right?" Not the code, not each other — the state of the findings doc (its root cause / conclusion). The prompt pins the meaning:

Each turn an agent: reads the whole doc → does its own digging → edits/refines the findings (with file:line evidence, a TLDR, a diagram) → casts its stance.

Worked example

Question: "Why do image uploads intermittently fail?" Crew: claude-code + codex (2 agents) · quorum = all (default 2) · max-turns = 2 each (so ≤ 2 rounds).

Round 1

End of round 1: 0 approves of 2 needed → continue. ⟳

Round 2

End of round 2: 2 approves ≥ quorum 2 → OutcomeQuorum, stop. ✅

What makes them "continue" vs stop

So the "vote" is really a per-round consensus check on "have we nailed the answer and verified it?" — and disagreement (anything other than approve) is what keeps them looping.

Ok but why do they need round 2 if they know what's missing and not just do it as part of round 1? Like what's the point of this? There's no "challenger" that questions the findings and no validation either, it's still single agents just looping (which they already do) to fill some information into a combined doc?

1mo ago·1m

You've identified real weaknesses. Let me separate the part that's a genuine structural reason from the part where your critique lands.

Why round 2 is structurally forced (the one real reason)

An agent only sees the findings that existed before its turn. So the last finding added in round 1 has been seen by no one else — it's unverified. And an agent can't honestly satisfy the approve rule ("I independently verified all findings") for a finding it just wrote itself — self-verification isn't independent.

So "everyone has independently checked the complete set" is impossible to reach in round 1 by construction: verification always lags contribution by at least one turn. Round 2 is the first point where every agent has seen the final doc. That's the only hard reason rounds exist.

And to your "why not just do it in round 1" — an agent can fill the gap it spots, but then its own fix is the unverified thing. The model is "propose, and let someone else confirm," not "do it all yourself."

Where your critique is correct

Pretty much everywhere else:

So what's the actual point (honestly, modest)

Two things, and only two:

  1. Cross- model heterogeneity. codex re-checking claude catches different errors than claude re-checking claude (different training, different blind spots). That's a real but limited ensemble benefit.
  2. A consensus gate that blocks a single model's premature/overconfident conclusion from being the answer, plus a persistent, evidence-cited audit doc.

That's it. It's "ensemble + vote + shared scratchpad," not "adversarial validation."

If the goal is real validation

The design that would deliver what you're implying is missing:

As built, investigate doesn't do any of those — so your read is fair: it's mostly parallel-ish single agents looping into a shared doc, with cross-model verification that's weaker in practice than the prompt claims. The strongest honest justification for the loop is just "a different model independently re-touched every finding before we accepted it."

All right, so we could also adjust "inspect" to have a group of masters instead? Spec out how that could look like concise and simple please.

1mo ago·1m

Here's a concise spec for inspect with a master panel (instead of a single master). It directly addresses the validation gap: multiple judges, cross-model, with dissent surfaced.

Schema (reuse the slot model)

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ReviewProfileConfig{
  Agents  map[string]ReviewConfig // workers (unchanged)
  Masters []ReviewConfig          // NEW: panel of masters (each = agent + model)
  Chair   string                  // NEW, optional: which master writes the final merge
}
// back-compat: old MasterAgent/MasterModel == Masters with one entry, no Chair

Masters are just slots, like workers — reuse workerIDForAgentModel, the crew picker, and profileMasterIdentity.

Flow

  1. Workers run in parallel → worker reports (unchanged).
  2. Master panel runs in parallel: each master independently reads all worker reports and writes its own verdict (different models → different blind spots).
  3. Chair merge(only if ≥2 masters):

Output

Config surfaces

Example

workers:  claude·sonnet, codex, gemini   → 3 reports
masters:  claude·opus, codex·gpt-5        (chair: claude·opus)

panel:
  claude·opus  → "Ship. 2 minor nits."
  codex·gpt-5  → "Block: race in cache.go:88 the workers missed."
chair (claude·opus) → final:
  "Block. Panel split: codex flagged a race in cache.go:88; I verified it.
   Otherwise minor nits."

The split is the point — a second judge caught something the first (and the workers) missed, and the chair reconciles into one actionable verdict.

Why it's better than one master

Effort

Small: synthesis already exists (AgentSynthesisProvider) — run it once per master (parallel), then one extra synthesis pass for the chair over the verdicts. Masters reuse the slot/picker plumbing. Mostly a schema field + a second synthesis stage in runMultiAgentPath.

Want me to implement it (schema + panel/chair synthesis + config surfaces)?

Instead of "masters" let's do maybe "judges" instead? That would be more fitting no? And "workers" would be more like "investigators"? WDYT?

1mo ago·3m

Half yes, half I'd push back.

masters → judges: yes, strongly. It's exactly what they do — weigh the reports and render a verdict. It also kills the baggage of "master," and the panel reads perfectly: a panel of judges with a chair (presiding judge). Very coherent.

workers → investigators: no — that's the one to avoid. Two problems:

  1. It collides head-on with the investigate command. We already flagged that inspect and investigate sound too alike; calling inspect's workers "investigators" makes them basically indistinguishable. "Investigator" should belong to investigate.
  2. It misdescribes them. In inspect they examine a specific diff and report — that's inspection/review, not open-ended investigation.

Better fit: inspectors (or reviewers). Since the command is inspect, inspectors inspect → judges rule is clean, self-consistent, and keeps the two commands' vocabularies separate:

command does what the agents the deciders
inspect grade a change inspectors judges (+ chair)
investigate research a question investigators (no deciders — peers + quorum)

So my recommendation:

If you want a stricter single courtroom metaphor you could do "examiners + judges," but I think inspectors + judges reads most naturally for a command literally named inspect.

Want me to spec/implement with inspectors + judges (+ chair)?

Ignore the investigate command for the momemtn. Would worker or investigator or inspector be best? Keep in mind the command is inspect.

1mo ago·43.0s

inspector — clearly the best of the three.

Reasoning:

Ranking for inspect:

  1. inspector — best fit, on-theme, accurate.
  2. worker — safe and clear, but generic/bland and connects to nothing; "workers + judges" mixes a labor metaphor with a court one.
  3. investigator — weakest: implies open-ended inquiry rather than evaluating a known change.

So: inspectors + judges (+ chair).

Let's do it. Implement the judges and make the semantic changes.

1mo ago·2m·66 calls

This is a sizable feature. Let me look at the current synthesis machinery to see how much the panel/chair changes, then implement.

This is a substantial feature. I'll build it in a clear order: schema → resolution → panel/chair synthesis (with tests) → wire into the run path → config surfaces → terminology renames. Let me start.

1. Schema — add Judges + Chair (keep legacy master fields for back-compat):

2. Resolution — profileJudges + reimplement profileMasterIdentity on top of it. Let me view the current resolution code:

3. Panel/chair synthesis — new synthesis_panel.go:

Panel logic works. 4. Wire into runMultiAgentPath — build the panel provider from the judges:

Build passes; two now-dead helpers. Let me remove them.

Now update the multi-agent validation to require all judges be text-gen capable (not just the chair). Let me find it:

The new all-judges text-gen gate is stricter than before and breaks tests that use stub agents (the legacy worker-master path was never text-gen-validated). Since the panel already drops incapable judges at runtime and single-judge synthesis fails gracefully, I'll keep just the "has a judge" check and drop the hard text-gen gate:

Now fix the wrapcheck lint in the panel passthrough:

The core engine is done and tested. Now the config surfaces. Let me look at the scripted-config plumbing to add --set-judge/--set-chair.

Now the scripted surface. Let me view scripted() and the configure construction:

Now update buildConfiguredProfile to handle judges:

Tests reference the removed reviewConfigureOptions.Master. Let me view and update them.

gocritic wants a switch. Let me convert it:

Core engine + scripted config are working. Let me add a panel-config test, then commit this slice before tackling the guided picker + remaining renames.

Use the existing test constants:

Solid, tested slice. Let me commit the engine + scripted config, then continue with the guided picker and remaining renames.

Now the guided picker. Let me read the current crew picker so I can extract a reusable slot-list and add a judges picker.

Now I'll extract a reusable pickSlotList and refactor promptForReviewCrew, then add promptForJudges:

Now replace promptForStandaloneMaster with a judges-panel picker, and update the guided-setup call site:

Now update the guided-setup call site to use promptForJudges:

Now the remaining terminology in user-facing strings. Let me find worker/master in string literals (not identifiers/JSON):

Let me update the --list output to show inspectors + the judge panel, then batch the remaining string renames.

Now batch the remaining user-facing string renames in cmd.go, picker.go, profile.go:

Let me update the command's Long help text (worker→inspector, master→judge):

Let me smoke-test the help/list output, then commit.

Looks good. Full test sweep, then commit.

72 ok, 0 failures. Committing the guided picker + terminology renames.

Both parts are done and pushed to review-profiles.

What shipped

Judges panel (feature) — commit 2595b9efb:

Guided picker + terminology — commit 1fa7124ba:

Verified:

$ entire inspect --list
  general (default)
    inspectors: claude-code · default, codex · default, gemini · default
    judges:     Claude Code

And help now reads "inspector agents inspect … a panel of judges renders the final verdict (a chair merges …)."

Full suite: 72 packages ok, 0 failures, lint clean.

Configure a panel:

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entire inspect --configure --profile sec \
  --set-agents claude-code,codex,gemini \
  --set-judge claude-code=opus --set-judge codex=gpt-5 \
  --set-chair claude-code=opus

Note: this is a big terminology/feature change on review-profiles, so #1313 (the Pi stack) is now significantly behind — let me know when to re-rebase it.

2595b9eAdd a judge panel to inspect (engine + scripted config)\ \ Judges replace the single master: each judge independently evaluates the\ inspectors' reports, and when there are >=2 a chair merges their verdicts\ into one final verdict with the panel's agreement/dissent surfaced.\ - settings: ReviewProfileConfig.Judges []ReviewConfig + Chair (legacy\ Master/MasterAgent/MasterModel kept for back-compat).\ - profile: profileJudges resolves the panel + chair index; profileMaster-\ Identity now reports the chair/single judge on top of it.\ - synthesis: PanelSynthesisProvider fans out to judges in parallel, the\ chair merges, failures are dropped (tested with stub providers).\ - run path: runMultiAgentPath builds the panel provider.\ - scripted: --set-judge (repeatable) + --set-chair replace --set-master.\ \ Entire-Checkpoint: d672b0f57f7e+401/-85

Merge latest main into this branch

1mo ago

Merge latest main into this branch. Address all potential review comments.

1mo ago

Merge latest main into this branch. Address all potential review comments.

1mo ago·10.3s·4 calls

Let me merge main first, then do a thorough self-review of the branch's diff to catch issues a reviewer would flag.

Clean merge. Let me verify and build/test.

Clean merge, builds, tests pass. Now a self-review. First, check the auto-merged labs.go and whether the architecture doc went stale.

Continue

1mo ago·5m·23 calls

The architecture doc is badly stale (still entire review, master/worker, --set-master, review attach). Let me read it fully and bring it in line.

This doc needs a full refresh. Let me check for references to its path before deciding whether to rename it, then rewrite.

I'll keep the filename (package is still review, and CLAUDE.md links it) but rewrite the content for the current state.

Let me update the CLAUDE.md reference line to match:

Let me add a clarifying comment about the chair's double role (a likely review question) and scan for other stale terminology in docs.

No other stale docs. Now add the clarifying comment about the chair's two passes:

Let me scan cmd.go for any remaining user-facing master/worker text in the list/catalog helpers:

Two legacy leftovers ([master] marker, master= catalog line). Let me view the catalog block and fix both:

A test asserts the removed [master] marker. Let me view and update it.

All green. Final sweep — gofmt, full test suite, and lint on touched packages:

Let me lint the cli package too (touched via merge/earlier changes), then commit.

All clean. Committing the self-review fixes (the merge commit is already in place):

The push had a hiccup. Let me verify and retry.

ead8c12Address review: refresh docs + drop legacy master wording\ \ Self-review after merging main:\ - Rewrite docs/architecture/review-command.md for the current command:\ `entire inspect` (review alias), inspectors + judge panel + chair,\ --list, bare-invocation selection, panel synthesis, judges/chair\ schema, removed `review attach`, and accurate ModelLister status\ (only claude-code advertises; codex/gemini = Default + Custom).\ - Update the CLAUDE.md summary to match.\ - Drop the legacy "[master]" marker in --agents and show "judges=" in\ the --configure catalog; update the stale runReviewListAgents comment.\ - Document the chair's two passes (independent verdict + panel merge) in\ PanelSynthesisProvider.\ - Update the affected --agents test.\ \ Entire-Checkpoint: 225c7b24b28b+226/-95

Make sure checks/tests are passing.

1mo ago

Make sure checks/tests are passing.

1mo ago

Make sure checks/tests are passing.

1mo ago

Make sure checks/tests are passing.

1mo ago

Make sure checks/tests are passing.

1mo ago

Make sure checks/tests are passing.

1mo ago

Make sure checks/tests are passing.

1mo ago·19.3s·2 calls

The branch ref may just be a stale local tracking ref. Let me first re-confirm tests pass, and fetch the real remote state.

The branch is in fact pushed — git ls-remote shows origin/review-profiles = ead8c12dc, matching local HEAD. The earlier "Everything up-to-date" was correct; only the local tracking ref was stale, and the signal: killed was Entire's separate checkpoint-remote sync (unrelated to the branch push). Let me refresh the tracking ref to confirm.

All green and pushed.

Status

Tests:go test ./... → 72 packages ok, 0 failures Lint:golangci-lint → 0 issues on touched packages (review, settings, cli) gofmt: clean Branch: local HEAD == origin/review-profiles == ead8c12dc ✓ in sync

The earlier signal: killed / "Everything up-to-date" was just Entire's checkpoint-remote sync hook (a separate, best-effort push of entire/checkpoints/v1) being killed — your actual code branch pushed fine, which git ls-remote confirmed.

What landed this round

  1. Merged origin/main (35 commits, incl. the new attribution.go/trail work) — clean merge, no conflicts (134efa937).
  2. Self-review fixes (ead8c12dc):

Checkpoint sync to your remote is failing (git push: signal: killed) — that's an infra/access issue with the configured checkpoint remote, not your branch. Let me know if you want me to look into it.

push again

1mo ago·4.1s·1 call

Pushed cleanly this time — the checkpoint remote also synced successfully (done).

Create a handoff document

1mo ago·5.7s·2 calls

Created the handoff at docs/handoff/inspect-judges-handoff.md.

It covers:

Want me to commit/push this handoff doc to the branch?

Commit and push all the remaining changes.

1mo ago·6.7s·7 calls

Those other modified files appeared unexpectedly and I committed them under a misleading message. Let me inspect what actually changed before deciding how to fix the commit.

These are substantive, intended code changes (dead --fix manifest lookup removed, IsZero fixed for judges/chair, picker/manifest cleanup) — but I wrongly bundled them under the "handoff doc" message. Let me undo that commit, verify they build/test, then split into honest commits.

Builds and tests pass. Let me review the remaining changed files to write an accurate message, then run full lint/tests.

Coherent cleanup. Let me run full tests + lint, then split into two honest commits.

72 ok, 0 fail, 0 lint issues. Now split into two commits and push.

Done. Working tree is clean, everything committed and pushed.

Result

Two honest commits (I unbundled my earlier mislabeled commit)

  1. 007228bd8 — Inspect cleanup: drop dead --fix manifest lookup, fix IsZero for judges
    • Removed the unused resolveLocalReviewManifestBySessionID + its tests (leftover from the removed entire review --fix).
    • Updated the agentlaunch package doc (now entire investigate fix only).
    • Fixed ReviewProfileConfig.IsZero to count judges/chair/master_agent so judge-only profiles aren't treated as empty.
    • Wording/test tidy-ups; t.Parallel() on panel tests.
  2. d93bcfb1d — Add inspect + judge-panel handoff doc (docs/handoff/inspect-judges-handoff.md)

Checks

Note: I caught that those cleanup changes had appeared in the working tree and I'd initially committed them under the wrong (handoff-doc) message — I reset and re-split them so history is accurate. They're legitimate and consistent with the judge work, build clean, and are now properly described.

007228bInspect cleanup: drop dead --fix manifest lookup, fix IsZero for judges\ - Remove the unused resolveLocalReviewManifestBySessionID lookup (and its\ tests) left over from the removed `entire review --fix`; the manifest now\ only groups sibling inspector outputs for `--findings`.\ - Update agentlaunch package doc: it's used by `entire investigate fix`\ only now.\ - Fix ReviewProfileConfig.IsZero to account for judges/chair and\ master_agent so judge-only profiles aren't treated as empty.\ - Tidy picker/cmd wording ("review profiles", not "crew profiles") and\ trim now-dead picker/configure test helpers.\ - Mark panel synthesis tests t.Parallel().\ \ Entire-Checkpoint: 80aa7e660e0d+80/-252

d93bcfbAdd inspect + judge-panel handoff doc\ \ Entire-Checkpoint: 9dd9907f7abc+168

3055e84Improve review failure and trail posting handling\ \ Entire-Checkpoint: b14c959dbfd5+302/-22